Reminders for AO (Part 4)

I posted the tidestone band icon in Full release patch notes

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maine :zany_face:

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Someone else might have noticed this before me, but just in case…

The Minibosses card and the Dark Sea card lost their “NEW” label.
MinibossesCard
DarkSeaCard

This seems a bit random, as the contents of the cards themselves haven’t received any changes, nor have any of the other “NEW” cards lost the label. Maybe it’s because both of these are already in the maingame in some form, whereas the others are completely unimplemented?


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I really like this patch note, it has the least amount of detail possible. (Sorry I’m salty)

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plasma? also yippee another conjurer boss/maybe savant

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If you put magic, weapon, torch, fighting style, weapon, weapon, lantern, fishing rod in that order, the pouch will come to life

new skyhall pic
https://x.com/_ArcaneOdyssey/status/1923861082306756954

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This is appropriate to go here, right?

Man, I sure am lucky my Shale Reef megabuild just barely fits within the qualifications to not be unraidable. I have a big cave with both entrances sealed off by gates. One of the gates is T4 and probably can’t be hit by siege weapons (maybe idk I haven’t tested it), but the other is only T3, making it technically destructible by normal abilities. You would have to be pretty persistent to figure that out, though.

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A little late but the part citing moochezz working on the Leviathan boss was removed

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Wait so there is a tier above behemoth

I think vetex was watching Pirates of the Caribbean again

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new title :heart:

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huge, KRAKEN BAND IS BACK BABY

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