Remove metals bleeding and swap it out for a higher damage affinity

Remove metals bleeding and swap it out for a higher damage affinity
effort 4.5 2 quality 5.0 2 reasonability 3.666666666666667 3

Who are you

Just a guy who uses metal for fun.

anything to make metal the ‘highest base dmg’ magic again

I’d hope that glass is a better magic for bleeding procs than metal, it’d be really stupid if not lol.

Glass procs bleed on every hit or something

I wanna say “replace it with bruised or whatever the status was called it’d fit better”

but metal is the absolute pinnacle of “screw all these other stats I need maximum damage” and if the most extreme end is actually needs to be less extreme because it’s watered down with a unique gimmick I think that’d be less fun

I think they should just remove its bleeding with no extra added damage

You sicken me

Why are all of your takes so abhorrent

never give bruised to metal
bteam tried to give bruised to earth and it was broken as hell

Why would I want bruised the point of this is that metal shouldn’t be a magic taken for a status effect swapping the existing one for a different one doesn’t solve the problem

After the recent balance patch, metal and earth share the exact same impact damage.

Learn to keep up with the current state of Arcane Odyssey’s magics before raging like a baby, easy ban.

I saw that edit.

We’re going to touch you

Raging like a baby?

also i deleted the original comment, i acknowledge now that it wasnt a good idea

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