Introduction of a “Naval Branch” to the Bronze Legion (and the armies of future kingdoms)
Details
The personnel on Bronze Legion ships should have their own subcategory and rank system, independent of the ground forces that you encounter in Ravenna, Fort Talos, and others. There’d be naval ranks such as “Ravenna Celeusta” (Roman rank for an officer in charge of the sailors aboard, playing a similar role to in-game Quartermaster) or “Ravenna Trierarch” (Roman rank for Captain). This would replace the Ravenna Legionnaires and/or Centurions and Ensigns currently on the Bronze Legion vessels.
Killing these new Ravenna personnel will result in a Renown drop instead of a raise as it is currently.
Reason to change
Attacking a Bronze Legion vessel is grounds for a renown penalty, as the Bronze Legion navy aides in policing the Bronze Sea alongside the Grand Navy, and weakening Ravenna’s fleets would thus lead to more pirate activity. However, boarding the vessel and killing off the personnel sailing it results in a renown increase (as by the end of the storyline Ravenna soldiers are considered an enemy). This by itself is contradictory and basically gives good-rep players a loophole: they can sink however many Ravenna ships as they want for Sealed Chests, and as long as they kill off all the soldiers aboard, there wouldn’t be any serious net Renown difference (also, attacking the Bronze Legion never gets mentioned in the Agora).
Good-rep players being able to massacre a supposed peacekeeping faction in the Bronze Sea just doesn’t sit right with me, even if they do shoot back once provoked.