REVAMP THE INSANITY EFFECT
Make insanity effect event less likely to occur when not in combat and happen normally when in combat so that player can still enjoy the visual, graphic, sound, … when just they just want to wandering around looting; and low tier like I1 nearly wont have anything when not in combat
Make the insanity effect that lessen in the visual aspect and more affect in the gameplay one, adding many more insanity; Add many more insanity event not just affect the visual but the gameplay overall like :
Likely to be Insanity + effect:
- change the idle animation : sweating, fidgeting, twitching (i think this already happened but more i guess)
- vommiting just like eating while u full, lose 5, 10, 15,… hunger more depend on the Insanity tier
-make the character appear dizzy like when using sailor, this will affect the aim of your cursor too not just the cammera, also random shaking cursor - tripping, ragdoll because its funni
Likely to be Insanity + effect:
- enter a exhausted state and have some indicator ( like this emoji
but red and vertical) flash when when stamina regen is reduced; delayed input (atk speed will be the same ) but before or after the state granted buff to all stat or stamina regen
- enter a state where all your stat is reduced; indicator :
flash on the player but granted resistance and def
- enter a drawback state with
indicator flash; all of your attack will have a slight drawback and more damage recived but granted dmg buff
- enter a confusion state with
indicator switching skill keybind with each other but granted skill cooldown
Likely to be Insanity + effect:
- have some of the effect in darksea when still in the war sea but less effective like water poisoning
- very rarely randomlly using tool they dont want to like potion; or using the wrong tool, drink wrong potion
more HALLUCINATING :
- improve the ghost already in the game, make it follow you, if your dont stare at it enough it will jump at you and scare you (yes jumpscare) trigger rarely and at high tier only
- add random NPC wierd behaviour and NPC that not real, like a ghost disappear when look but it still have normal outfit just slightly off like their arm is broken or swapped, no head, moonwalking
- seeing not real weather event for short period
- the agora randomly have the wrong thing reported and then normal again if the player check it again
- see animals randomly then disapear like shark on land, rabbit under the sea
**BUFF TO INSAINITY:**
- At high tier like 3+ will recive a big random stat boost with indicator
- Enter a state buffing all stat but loosing hp overtime happend only in combat and only stop when you kill something or out of combat
- The player will be insane and thought they mutated into atlatean and recive skill like bite grab,…
- Deal status effect like water poisoning, paralyzed red lightning,… (could be when fully charged)
- … more idea later
All of those above effect scale with insanity tier like the vommiting
We have the guidebook contain all tutorial so add another page for insanity effect so player can write down what have they expierience in the dark sea and add some quest, title for discover all the effect
The purpose of this suggestion is to make insanity fun to use, realistic, completely change the gameplay making the player have to change their behaviour when see a indicator, making high level insanity still playable but really hard to do so not just a free stat exchange for random colour blind when im watching the sunset
will edit more if i have more idea or comment ur and ill add it