Revolvers

Revolvers
effort 4.0 6 quality 4.166666666666667 6 reasonability 4.714285714285714 7

Another case of “I am NOT fucking with stats” but anyways

This one’s pretty short and sweet: Revolvers. Just straight up revolvers, they WERE invented in 1836, so..

“An oddly shaped firearm, with a unique cylinder system that can hold six bullets.”

To make them unique, not only could they hold 6 shots instead of just one, they could also use BOTH flintlock and musket skills on itself.

You are legally required to add a spin flourish when it’s equipped, though. I am definitely a legal advisor, totally.

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Can’t wait to have the cowboy warlord players start actually beating my ass with basic combat and a revolver if this is added btw

Say no more!

Get me my Revolver Ocelot cosplay…

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What a perfect way would be to bring strenght’s Counter technique to weapons. Also, I’d not give the revolvers Onslaught and Quick Combo (oh whatever the dual flintlocks’ grab skill is). These two just don’t fit

Can’t wait to play Arthur Morgan and only use various types of Revolvers (and 1 rifle)

“No one dared to ask his business, no one dared to make a slip…

For Stranger there among them had a Big Iron oh his hip…“

I never said anything about onslaught, just piercing shot for the musket, quick combo is technically feasible with one gun too if you think about it

I like it, but it seems like a later game weapon. Like from the Thorne Empire where the Flare Gun came from

Uh, no, quick combo needs two guns, it is even referenced in its description. And you mentioned skills of both rifle and pistols weapon types, therefore I assumed you meant all of them. If so, then the reload buff skill of the musket should also be compatible, I expect it to be, at least

i mean… sure but expect your bullets to be MUCH weaker than most firearms. either that or reloading takes 9 years, i dunno.

but yeah id definitely like revolvers

But that would not be accurate. A caplock reloads far slower than a revolver, especially if the latter can be reloaded with all six at once

they could reload at the same rate as normal pistols but each bullet/m1 reload is individual (so 6x longer to fully reload)

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Yeah but revolvers with removable cylinders weren’t even invented until 1875, with the Remington Model 1875.

Sure the Colt Paterson’s (1836) cylinder was removable but not in combat, and believe me loading a revolver back in the 1830s to 60s was impractical, so most opted to just use multiple and have them loaded beforehand. If anything a caplock pistol was faster to load.

Shorthand version is: caplock pistols are single shot but fast to load, revolvers provide 6 shots before a long reload.

Yes, I can finally become Clover!

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Frankly doesn’t need to be a separate weapon from pistols at all but yes please. The game is in a severe drought when it comes to guns. We’ve got plunderers and swiftshot for remotely viable weapons, they’re both mid, long ranged attacks are bugged as hell, and the rare skill from plunderers is straight up just piercing shot with less range so yes, more gun content.

Would love a quickdraw unique skill for pistols that’s a counter where you fully dodge an attack and then dump all your remaining shots into the target you countered very quickly.

Imagine a gun skill that lets you full on just manipulate the path the bullet travels like in the Wanted movie. Would be so cool as long as the dumb anti-wall piercing system doesn’t torture us.

Imagine a gun skill that lets you full on just manipulate the path the bullet travels

Got wizzas rolling up hitting the 「Emperor」

I’m also disappointed in you guys

“Clover” this, “Big iron!” that.. revolver ocelot is ball knowledge but fellas.
FELLAS.

How has.. NOBODY. referenced our goat.