Rival Customization

Rival Customization
effort 0.0 0 quality 3.0 1 reasonability 0.0 0

(This post was inspired by this, so check it out I guess.)

So, rivals. We love em. My rival, Nolan, is my best friend ever! But sometimes I think to myself, “hey Nolan, doesn’t that pirate hat and cloak ever get… boring?”

That’s why I’m here to suggest a change to this! I think, at some point, there should be a Neutral Merchant, similar to Thorin. We’ll just call him uh… Bob. Bob Hermes. Hermes being his last name. Yep.

Bob would be located… somewhere. Probably a post office or something. He’d say something like “I can get any mail anywhere.” From there, you could ask Bob to bring an item to your rival. From there, you’d select what item(s) you want to give to your rival, and that’s it. Maybe a cutscene or something would play with him going like, kinda fast, running up to our rival, and dropping an envelope right by them.

The item (would probably be limited to just armor) would be purely Vanity. It would have no effect on the stats of your rival. You could give them a full Sunken set and it’d effectively do nothing.

However, I feel this fixes the problem of our rivals having… er, no style choices, and sometimes looking rather ugly. This could also add in some, er, roleplay aspects (I’m not a big fan of roleplay.) Perhaps you want to wear all black and have your rival wear all white for a Yin Yang thing? I dunno.

But yeah. I’d appreciate this being added so I can give Nolan a toothpick or something. K bye.

2 Likes

naaaaaah, just let your rival be themselves
why’d you pick them if you didnt like their style

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Most of the ones I see are savants and I don’t want a savant rival

you didnt really think this through didnt you

hes talking about changing the appearance of your rival aka switching the armor, not the class

I know, I want a rival with drip that isn’t a savant
Gg ez

personally i think the main appeal of rivals is to see them progress, get their own style and kit
that ruins this concept a bit, and also makes no sense with how your rival accept your gifts and decides to wear your stuff when they are supposed to be your nemesis. why force your rival to follow your lore when they already got their own kind of personality and appearance

  • gives them googly eyes and a arcsphere

Honestly I feel like there should just be more archetypes. Keep the original lame ones for all regular criminals, but once someone becomes your rival they might get a variation of what they had

For example, instead of a regular archer outfit they drop it for a purple hood and sunglasses. I’ve never seen a suit or a feather hat or a sombrero or Hawaiian shirt on an NPC, but I’ve seen one million and one butt ugly tin men with knight helmets. Why even have a face at that point?

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not related at all but on my water file i ran into a warlord criminal that looked fucking identically to May from Guilty Gear

just thought that was cool and now that it’s settled in i feel bad cause i never was able to have her as a rival

Honestly, fair point. And truthfully, I got pretty lucky with Nolan. It’s just that I’ve seen some pretty bad rivals.

Yeah, I like this more. It’d be nice if their outfit matched something they had, like them getting the archer outfit if they use a bow.

1 Like

I thought through it a bit, but looking back, yeah, its a pretty meh idea

The thought of the fact how the player sees the rival as a friend but the rival seeing the player as their nemesis is funny also it’s funny how you’re basically telling your rival their ugly when you do this 10/10

I was primarily doing this because of others, actually. My rival has pretty decent outfit picks, but I occasionally see people complain about theirs.

And yeah, I like to think of Nolan as a friend, despite his constant mentions of hatred. He’s just playin the cold game.

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