NGL Seismic sash was a missed opportunity for a unique skill for a weapon plus what makes it sadder is that IT IS THE ONLY SPECIAL ABILITY ON THE LION’S HALBERD
My idea
-+20% startup
-add a clash box similar to devastate that lasts for a short amount of time like 0.5 seconds when you slam the ground to not be automatically punished
-Buff rock size because this attack SUCKS at close range
-Buff smash damage and rock damage
-+10% endlag
-add some sort of arc the rocks are gonna be fired at because usually the rocks have a bad arc and sometimes hits the ground even though you want them to go up
-reduce how many rocks are shot in the ability
-possibly extend the cooldown if this is added
How the attack is going to work
you charge up for a short while like devastate and slam the ground. The slam should do good damage NOT under 100 damage at least 100 or more. After you slam the ground you shoot 5 rocks which should do 50 damage or more it should have slight endlag after that.
Thank you for listening