Sensing/ Sense opinions

Hey guys,

do you think sensing should really be class locked, or should it be customizable via trainers like how fighting styles have different people for different utilities? Or maybe progressive senses through scrolls or somethin like that ,

I 'd prefer an unlock system so you can get all the perks but you have to work for them.

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i’d like to see the sensing guide actually say what aura colors mean what instead of just saying “yea so uh press shift+G to see auras you figure out the rest“

Hear me out, all we need is that when you hover your cursor over the sensing blob it displays the distance, species/island (if discovered), and magic element if applicable.

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Interestingly my Savant save gets all of them. Thought they’d get the one for the highest stat.

Honestly though I don’t get why each version of sensing is class-locked, especially since their utility varies between players and barely relate to the theme of their corresponding stat

Just have each sensing variant be taught through a quest or something

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I know the abberration is a big lore thing but I dont like how quick it consumes your screen

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oop, but yeah, that thing is annoying

sometimes there are other stuff in the same direction and i just can’t see even worse

I think the ultimate tier is fine to be class locked (as that’s the tier that gives the special stuff pretty much), but the other tiers should be obtained by everyone (even if it’s just T1)