both are horrible picks for conj, if you don’t wanna go with a DoT magic I’d pick water or ice or even earth (but if you’re gonna go with something as slow as earth you may aswell just use magma, same thing but DoT) maybe, depends on how fast you want the magic to be
it’s slightly more than unimbued but compared to most of the other choices you can pick thats very especially considering you don’t even get any DoT nor any big size buffs, just useless unnecessary speed
well, shadow is good as a solo magic for stuff like mage as it is a well rounded magic with no synergies. But on a conjurer, you’re strongest when you have access to a bleed synergy, at least from what I know. There are obviously exceptions like light conjurer, which is just good due to how insanely fast it is and how good you can pressure your opponent with it. But many other meta conj builds, suck as lightning or sand, are good because of the bleed synergy.