Shadow magic or wind magic

Defense doesn’t affect HP regen anymore.

i think he meant that losing 20 hp regaining 7-10 hp depending on vitality

That’s fair but at the same time, even if you negate the drawback, you’re also negating your regen.

only of you are attacking faster than regen

Assuming regen happens once per second, then it’s 7-10 HP per second and you can do 2 attacks every 2 seconds if you’re spamming blasts and whatnot. It does depend on other factors but that isn’t relevant to this build. So assuming 20 HP per attack with 7-10 HP per second. Blast spamming with 1 magic negates your regen, and switching up spells to use them in a more rapid manner results in lost HP.

but spamming attacks also isn’t the best strategy so realistically you don’t throw out 2 attacks a second and more so one attack every 1.5 seconds which still kills you eventually

For every attack it requires ~2 seconds (without regen) to heal it back.

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