bring back heavy attacks
The return of Threats, and forcing the navy attacks on notorious criminals to only happen if you’re responsible for causing one. You could cause one by either destroying heavy amounts of property or by using a new “give me all you own!” dialogue option while talking to a store NPC, provided your bounty is at least above 15k
-Doing this would spawn a few decently high-level navy/heroes, and only when you defeat them would the Threat start for real
-Normal stores would close, allowing criminals to loot a specific amount of random items fitting the store in question (accessories from tailors, armor and weapons from armorers and blacksmiths, ingredients from alchemists) but denying regular players the ability to use them
-The Shipwright would be the only exception, but would only offer repairs and redocks.
-A notification would play in the server informing players of the Threat and where it is taking place, as well as who’s responsible
-The Threat ends once players taking part in it are all dead or after a period of 5 minutes without any criminals being in the area
-In the case of Palo town, executions would be delayed as long as the town is under Threat but the navy would respond MUCH more violently, with stronger NPCs ands ships that arrive faster
-If a threat lasts for a long time, maybe spawn a commodore miniboss who’ll either end it themselves with violence, or drop more loot for the criminals taking part in it but ending the threat state (With different journal headlines for either outcome: “Navy Flies To Rescue Of [town]/[Town] Pillaged by [Player who initiated Threat]”)
-There would be a long freaking cooldown on Threats happening in a specific town, it should be an event, not a constant nuisance.
-A threat starting would lower Navy Influence, but would raise it back if it ends due to the criminals dying. If it ends thanks to the defeat of a miniboss, it would lower influence by a tremendous amount.
-Blackrock Grotto could have its own version for Navy players possibly? Instead of being a Threat it’d be called a Raid or something
I sure as hell don’t think players would like for people to just randomly have the ability to stop them from going about their business, and threats were probably one of the most jank bits of WoM that i don’t see anyone missing. But i still think there’s a way to make them cool, damnit.
mages get a magic shield when blocking
just a visual change
sex update
hitstun on weapons and even more on fighting styles
don’t know how it’d be put into the game
hitstun would’ve made WoM unplayable, but now a mage being able to do good damage up close while facetanking the classes meant for it is pretty bad
this can tie in with this, too. tinier blast spells that fizzle out at short-medium range (like, 10-15 studs?) and have no hitstun so that it’s clear you shouldn’t be relying on them
give
Maple this is the thread for changes that people won’t care about, this is in the wrong place.
make positive quests optional for sea explorer (why does a person that’s massacred the grand navy have to rescue castaways)
at least if this isn’t the case in the bronze sea, in nimbus sea add a lot more negative/positive side quests that are optional
Give magics semi-unique spells to distinguish them
Also bring back infection
sentient npcs
one can dream
oh
keep all mechanics but return wom continent for trolling cuz it looked good ngl
Re add the old soundtrack. Cmon. It was iconic, it was peaceful, it was amazing!
Just imagine the Riverville theme playing over 12 fortified grand navy ketches’ coming your way. Beautiful.
some of the old songs could definitely be re-used yeah
i need to think of a second suggestion in order for me to apply for suggestion role so that i can actually suggest WoM music
actually i kind of just did
don’t feel like getting a whole-ass video editing software to make a mockup though
i’m allowed to post the suggestions i use to apply into suggestions if i get the role, can’t i?
AO toilet meter
you occasionally need to poop after eating food, you can choose the animation style for how you poop, and when you do poop, your avatar bends over and in a brown text bubble appears over them saying “Ultimate art: release!” as their faces grimace from pushing and poop chunks comes out, you can also choose how the poop appears, it can violently splatter everywhere, come out in 1 long strand that curls into the iconic poop shape, come out in little pellets, and so on.
If you hold in your poop after you’ve filled the meter to the max you’ll gain a speed debuff and tier 1 insanity, eventually if it’s way too long, you’ll die.
Your poop actually deals damage and when pooping over or underwater you’ll dye the water brown
what the fuck