Sheathing Wepons and how to customise

Sheathing Wepons and how to customise
effort 3.0 2 quality 3.0 2 reasonability 3.5 2

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Proposal I think their are could me more options when it comes to sheathing and selecting weapons and how they could be customized

Details/background on your proposal

First off it would be cool to make it possible to adjust where certain weapons are stored and sheathed on your body like a katana could be store on either of your hips your back or lower back or a knife could be adjusted to be held on the front of tour body or lower parts of your leg this could be done on probably shift clicking on an equipped weapons

Also i think the game should be capable of allowing players to switch which hand is the main hand in maybe the settings for example when using weapons perhaps it could even apply to fighting styles in some case

Third this is about when unsheathing a spirit or arcadium weapon which would be unlike strength or normal weapons these weapons wouldn’t be unsheathed and selected by dragging it apart from the body i think it`d be cool is that when using them you summon them from thin air to use and when your done with them they’d hide themselves away there could also be an option for these weapons to be equipped normally on the body or appear as if your summoning or conjuring them

Fourth id like to suggest the idea of weapon skins for example does one person have an old spear and a noble thunder spear but cant use the noble thunder spear due to star requirements it’d be cool if you could apply the skin of that noble thunder spear to the old spear so at least your weapon could look cool there would be limits to how this would be done for example you cant apply the skin of a hammer to the skin of knife the weapon skin changing would only apply to weapons of the same type also i suggest that charging animations and weapon aura colors don’t change to match the applied skin and would remain the same as the original weapon also this couldn’t be done by the inter between spirit weapon and artisan weapons for example this can only be done by same stat build weapons this could probably work like a skin unlocking system where once you got the weapon you wanted the skin of you don`t need it anymore and could sell that weapon but till have access to the skin | Edit: i changed my mind and it shouldn’t be an unlock able system but a vanity equip system since it wouldn’t be fair to Armour

Reason to add/change

I just think these would be some cool vanity options that look cool and they wont affect any stats whatsoever so they probably wont ruin the meta of combat

overall kind of a mess to read, you should really check the preview before posting as you often seem to use the wrong ’ which, when surrounding text, will create this

been suggested before, and i dont think you should be able to wear something you cant even use normally as a skin on a worse weapon. thats just my opinion tho, and the other way around would be fine

spirit weapons i have no idea, but arcanium weapons are still made of metal. they arent a thing entirely made of magic that you summon. that sounds more like a spell.

pretty much all i have to say for now cuz i gotta go

Fixed

there’s no point in suggesting stuff for arcanium and spirit weapons now since we don’t know enough about them, but changing how you sheath your weapons and what hand you use sound nice

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