Feel free to share opinions and thoughts.
I don’t mind critiques and pointing out flaws.
Also there doesn’t seem to be any genuine aggro skill, so here we go.
(I highly based this on Roar of Glory btw)
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Description:
Challenge of Determination
The user bangs their shield, releasing energy blocking incoming projectiles, grabbing the attention of nearby opponents, challenging them in a battle of determination, temporarily increasing the user’s blocking power and resistance, as well as decreasing the user’s stamina usage when blocking.
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Mechanism:
Once the skill is active, it’ll block incoming projectiles during its casting animation, aggro enemies within a certain radius, and make affected enemies focus their attention solely on the user, no matter what. Even if a different player highly damages the affected enemies, they will not switch aggro to anyone other than the user.
The skill also increases the user’s blocking power + resistance and decreases the stamina usage when blocking. As for the exact amount/percentage, I’ll leave it up to you all and/or the devs.
The skill will have a cooldown to possibly prevent abuse. As for the cooldown duration, I’ll also leave it up to you all and/or the devs.
In the case of multiple people activating the skill, the enemies will be aggro’d to the first/fastest one to activate, ignoring the others.
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Visuals:
When you activate the skill, you will bang your shield,

then you roar,

and while roaring, a LONG pillar of light will come out from your body.

After that, you emit aura for the duration of the effect.
To avoid blocking the screen, the aura’s size and transparency will be like this:
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Again, if you have any thoughts or opinions, feel free to share in reply.

