Ship changes/Clan discussion

??? If you don’t do that how exactly do you plan on catching max speed ships without cannons?

Could just be turned off for lb and high infamy clan players ig? Cuz for the casuals this change is great

2 Likes

cannonfist, so I need to ruin my entire build to be able to fight players, great

cannons are ranged

i think disabling this in clan servers is the best course of action
aswell as for LBs i guess

1 Like

also there are potions that stick to ships iirc , so just use slow potions of those

Well, there’s a reason as to why they’re using such a ship build in the first place. This lets people select whether or not they want to PvP at sea and can make solid escape methods.

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It’d have to be turned off for clans as a whole, otherwise they can simply circle you island out of range of your cannons and spam howtizers and guess what, you can’t do anything

Ye thatd seem like the best of both worlds to me too

Nobody will EVER carry those around.

why? the point of clan servers is the islands, not hunting

Which shouldn’t be an option for renown or clan players

I mean it’s only fair if someone ruins their entire build to able to run from players

the cauldron in the brig in question:

Then use your ship to sink theirs? Also this really isnt an issue for low infamy clans since they likely wont even attack your clan island to begin with

Their not ruining their build at all, it’s only their ship build, and it’s far from ruined

Clan servers are supposed to be for high infamy clans, those clans are pvp clans. A pver has 0 reason to have a high infamy clan (iirc 150k+)

3 Likes

clan servers are infinitely more pvp based than other servers, i dont wanna get bullshit while hunting someone for infamy because they decide to run off in a minmaxxed boat build

1 Like

mortars take up speed but have massive range, just aim and once you damage the opponent’s ship they’ll be slow enough to catch up to

No way, man.
Some people just want to play the game.