What were you doing before bug occurred: I stopped at blasted rock after sinking a new ships
Steps to reproduce: Sail to bronze sea, get off boat and walk away a good distance away from it
F9 Logs ( press f9 to view them in-game):
19:39:13 – Failed to load sound rbxassetid://7192190684: Requested asset is archived
19:39:35 – Dialog Stats: 50 Courage (15.2%), 140 Empathy (42.4%), 140 wisdom (42.4%)
19:44:31 – Center is not a valid member of Model ‘Notification.Frame.Viewframe.View.Figure’
Stack Begin
Script ‘ReplicatedStorage.Rs.Modules.UI’, Line 695 - function RenderViewFrame
Script ‘ReplicatedStorage.Rs.Modules.UI’, Line 756 - function Notification
Script ‘Players.1011zaper.PlayerScripts.LocalEvents’, Line 159
Stack End
19:51:57 – Position is not a valid member of Model ‘Workspace.Enemies.Shark’
Stack Began
Script’"ReplicatedStorage.RS.Modules.StatusEffects’
Script ‘Players.1011zaper.Playerscripts.LocalEvents:, Line 82’, Line 801
Stack End
19:56:46 – Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 - Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts SetupAPCs’, Line 390
Stack End
19:56:46 - Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 – Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 – Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 - Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 – Center is not a valid member of Model .Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCS’, Line 390
Stack End
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 – Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 - Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 – Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 – Center is not a valid member of Model 'Workspace.Boats.1011zaper.Boat
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 – Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 - Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 – Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
19:56:46 – Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCS’, Line 390
Stack End
19:56:46 - Center is not a valid member of Model ‘Workspace.Boats.1011zaperBoat’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.SetupNPCs’, Line 390
Stack End
20:00-42 – Mesh is not a valid member of MeshPart ‘Workspace.Effects.Part0’
Stack Begin
Script ‘Players.1011zaper.PlayerScripts.LocalEvents’, Line 1482
Pictures/Videos: I do not have any images or videos
Extra Notes: Resetting does respawn my boat, but unsure if it causes the boat to despawn again later as I have not been able to fully test that. I believe it has something to do with the two minute ship despawner bugging out when entering a new sea that is not where one’s normal sea is.