Should a game's audience affect its age rating

For example, let’s say there’s a child friendly game. However, it’s infested with many players that do NSFW/18+ things on it.

What age rating/restriction should the game be?
  • All Ages/Child Friendly
  • 18+
0 voters

Note: This applies to all platforms. This isn’t exclusive to certain gaming platforms.

By that logic…basically every game would be 16+ or 18+.There’s gonna be of course…degenerates and other nasty people in the dark side of the fandom, because they usually cannot get the grip of themselves.

no just delete the game

im pretty sure the first thing to do is to prevent that from happening, or remove those players

but if it becomes impossible then yeah probably should raise it unless you want to delete the whole game

ngl i feel like i shouldve split it into singleplayer games and multiplayer games

also by this logic ibispaint should be rated 18+ :skull:

it really sucks for meepcity cause that was a childhood game of mine but now theres just so many bad people we dont want it getting bumped to 18+ because of retarded erps

Doesn’t make much sense. On games meant for an older audience, like Fear and Hunger or Grand Theft Auto, the community of non-adults vastly exceeds (or are just more vocal, causing me to get a wrong impression) than the adult community. Should the game’s rating be lowered based on this?


What about gory anime mostly watched by angsty/mental healther teenagers?


MOBA games tend to have a 12/13+ parental rating, but the in-game chat is a toxic cesspool of people insulting each other in any language they know (I am aware this may have improved over the years, I don’t know what the current situation is). Should the game’s rating be increased due to all the ill-mannered insults from the playerbase you hear thirty-six times per match?

Then we have Gacha Life, whose community has rotten the game’s reputation, despite being a dress-up/roleplay game.




If we follow “yes” to this, it will probably result in a world where a work’s age rating would be directly proportional to its popularity.

Personally, I wouldn’t let the community have any says on a work’s rating, it’s not their work for them to decide what the intended age should be (we live in world where this age rating thingy is ignored by all “click if you are 18 or older”, so good luck thinking this will have any effects :mika_xd:.

Neither of them are good if you ask me. Stop players from doing those NSFW things and add preventive measures to stop any loop holes or go-arounds. It might be easier said than done, but isn’t this better than closing off 70% of a potential player base because of your current player base?

4 Likes

If the game itself is all ages, then it should be rated as such

community ≠ game

…arent ratings based on the content of the game, and not what people make out of it?
literally every game with a voice chat would be 18+ otherwise

1 Like

Personally, I think the game should have a separate rating for what can be feasibly communicated online. If the game has decent-quality filters and the like and a working report system, then it should be like “T-rated online” or something.

increasing the rating would just enabling the gross ppls behavior. why would they accept and tolerate that kind of behavior in the game when they know its children could be exposed to it??

lets see…

Blood and violence
Slavery
Mass genocide
Questioning of morals

i know theres more but i’m not bothering to list them

AO is really not a game for children, especially roblox children (the mentally… challenged type)

well, all in all, a game’s community does affect its rating, i really wouldn’t let my son play league of legends (mainly because its league but still) because the community is full of 20 year old neckbeards who cant stay 30 minutes without saying a slur in the chat

why did you include this alongside the other things this is totally fine lol