Should AO add this?

so in final stand theres this feature that allows you to load in a prety big map without really any fps loss it works by replacing faraway biomes/zones with a low poly mesh while hiding the thousands of bricks(it also has terrain destruction) that make it up. vetex can just make the textures higher quality if it looks too ugly

it allows me to render the entire namek map while having over 200 fps

im not a game dev so i dont know if this would be possible but i have noticed that ao has alot of render lag(much more on detailed islands like sameria) so i think this might be a good solution idk

They are already adding StreamingEnabled[1], though the one in Namek is relatively meek as it uses StreamingMesh - a factually worse implementation that generates the REALLY UGLY models.

You can see the difference here.

This is StreamingMesh, really blocky.


This is SLIM, looks nearly identical to the original model except it serves the exact same purpose with often better performance.


  1. The functionality you are witnessing â†Šī¸Ž

thats good then, hope vetex does not screw it up

Mhm, I hope so too.

PEAK STAND REMASTERED MENTIONED!!! complete sentence