Silly build conundrum

So, I’m the proud owner of a max knockback musgravite wind mage build. The knockback is fun, and I kinda built the entire character around them preferring to just fling people away instead of killing people.
But mage is just so darn boring. Zoning is just so boring.
So I was thinking about swapping over the file to a wind boxing warlock, with my reasoning being:

  1. Rushdown classes are more interesting in my opinion
  2. The attackspeed from theurgist should synergise pretty well with boxing and wind’s already good speed
  3. The knockback from boxing and speed should stack, so I would get even more knockback than I already have (and I get access to better grabs, the knockback of which you can’t cancel using moves)

Although I do have a few concerns such as

  1. What if the knockback stacking with wind and boxing just doesn’t work, and one overwrites the other.
  2. I want to still have javelin (really funny with knockback), but that would require 150 magic, so I’d only have 130 strength, so I wouldn’t be able to use selino.
  3. In full release I really want to use nebula with this file, but that’s 200 magic, which would mean basically neglecting strength (if the full release level cap is 170. )

so uh, please help :3

  • Keep knockback wind mage
  • Switch to wind boxing warlock
0 voters

So you wanna play rushdown while continuously knocking back people?
I think warlock is the worst class for wind, i think the other hybrid classes would be more intresting, such as paladin in full release which has a lot of gimmicks.

Personally between warlock and mage, mage is better.

I don’t think you really understand
so the point isn’t to kill people, it’s to dissuade people from continuing to fight by just flinging them away.

Well in that case go for it, juggle your enemies around the entire warseas.
Tho i still think paladin could be funnier tho we’ll have to wait and see. (Imagine wind imbued spirit rain)

Additional poll for the stats (I don’t want to risk deleting the answers in the original one)

  • 150 magic 130 strength (javelin spell, nebula in the future)
  • 160 strength 120 magic (selino, javelin in the future)
0 voters

While you can make mage a rushdown class, it’s not really recommended.

Also i have some cheap boxing gear if you need it hit me up (Blasted stuff as well)

I mean, I’d just be using the max knockback set that I already have (although I would have to swap out my explosive explosion bracelet for something else, maybe the blasted aereus hat)
but thank you for the offer anyways

i dont think knockback stacks currently but im like 95% sure it will in fr

in V1.13.84 it says that wind not adding knockback to boxing is fixed
if that means that they stack, I don’t know

Wonder what wind imbued boxing ultimate art uppercut would be like

you’ll figure it out in like 4 years once we get to level 367

Maybe even just a normal one, doubt it’ll be better that pillar ult.
I just think punching someone into orbit is funni

Earth sailor warlock

Skibidi…

Yeah, I’m also running that on a file already

ive been thinking of making a knockback troll build for a while
wind warlock sounds interesting but you lose out on some mage exclusive spells

how do you actually get max knockback now?
intensity used to affect it but not anymore, but i also heard atk size increases it

so it is full theurgist max knockback musgravites all enchanted with explosive?

also how worth it is knockback trolling because im pretty sure people can just m1 midair and stop all the knockback instantly

Yeah I think the way to get it now is full explosive theurgist with knockback musgravites, and then I believe explosive archaic explosion arcsphere.
although for full release, it’s better to run powerful theurgist and something that just gives a bunch of power, since size won’t increase knockback anymore, and more power will allow you to reach the “higher knockback” threshold more easily (very low damage skills do less knockback)


So it looks like I’ll be switching to warlock and I’ll be running 150 mag/ 130 strength
thank you all for voting :3

oh wait, I thought you meant for full release. knockback does not currently stack on imbue so you’d lose knockback by switching to warlock

are you sure? because searching for knockback in the full release patchnotes it’s only about wind imbued into weapons, not fighting styles
but in 1.13.84 it says
[Fixed] Imbued Wind Magic doesn’t add knockback to Boxing.

oh wait, it’s conjurer that currently doesn’t, well I guess warlock is fine then, I could’ve sworn I’d seen that

also are you sure you want to be running aura over focus ? I’m guessing it isn’t javelin you’re making use of with this spread