Skulls from Conquest

Who came up with this? We do NOT need the skulls of reminding how careless we were to our crew. That is NOT a good way to add decorative items

2 Likes

I am totally fine with reducing the amount of dark sealed chests and the addition of reagents, but the bones and skulls… Can we not?

This is funny as fuck; if my dorm didn’t have quiet hours, I’d be HOWLING

“Hey captain you know Jackie? The guy we recruited at Palo Town with a loving wife and 2 kids? Yeah I saw Martin eat his head off when you told us to venture out into the dark sea. And it’s all your fault.”

“Anyways here’s his skull if you want to keep it.”

15 Likes

kinda wish they were more than just decorative item

being wearable or maybe being able to craft them into lanterns would be nice

or maybe a way to reduce them to bone

also would be nice if theres like a message, like their final words and summary of the deceased life or something

“he joined our crew to feed his family of twelve. he died due to (idk whatever people die at sea for) and his last words were please send my next paycheck to my family (this is his first month he doesnt know we dont get paid”

4 Likes

Fixing game-breaking bugs that can happen at any time to any player for no apparent reason and completely ruin their experience and make them want to quit: :cross_mark:

Adding random-ass unnecessary items whose sole purpose is to be sold and nothing else which literally adds nothing to the gameplay: :check_mark:

1 Like

yo I’m actually dying rn this is so funny :sob:

WHAT?

First, you sound like a madman rn. Second, go murder the Grey Ones in Nimbus Wilds, they drop some accessories of this kind

My problem isn’t that its useless, my problem is that they’re literally bones of your crew. This is wrong

By the logic of this feature, your crew should be damn well gone within a few fleet logs, and it can’t even be defended by ‘but your ships get new crew’ because said crew would be more newbie at the conquest task and would therefore LOGICALLY give you less results and have a higher risk of death each time.

I’m tired boss.

Besides, how do those skulls and bones even get there? Here are the common causes of death in the Dark Sea:

Swept away by a wave: no body - no skull

Struck by lightning - sure, the body is there, but who from our crew would be brave enougn to dissect it, just to gift the skull to their captain?

Water poisoning - same, who’d do this?

Attacked by Atlanteans - will surely be eaten, no body

Attacked by an animal - either eaten or crushed, the body will be either destroyed or not there

Fell off a cliff - same as lightning and water poisoning.

Do we just keep a maniac in our fleet whose job is dismembering dead crewmates for their skulls and bones or what?

2 Likes

Aw man joey died of water poisoning.
Time to skin him for the sole reason to notify our captain!

5 Likes

Is Vetex secretly Cazal’s second in command? This feels like the type of stuff Seekers of Sight would do on a daily basis

Why are even skulls so normal to sell? That’s the part that gets me

Why the fuck would Ted the tailor buy 20 human skulls and not call the grand navy on who appears to be a crazy serial killer

2 Likes

Finally, we agreed on something

free money is free money
besides, I don’t think they really need their skulls anyway. there isn’t really anything to protect up there

Bones are a very common reagent

Shopkeeper takes any sort of bones from any source regardless of the ethicalness of it’s sourcing to resell to alchemists

capitalism :money_mouth_face:

Fish bones are. There is a major difference! Why do yall act like this is normal?

Most customers when given bone fragments or bonemeal won’t be able to tell the difference between human bones, fish bones or animal bones :face_with_monocle:

Similar to how people continue to guzzle down glizzies and hamburger meats despite them being made from mystery bits