I actually agree with you here
Youâre the one who made the suggestion so you should of added actual obtainment methods instead of giving random names and random stats.
The feedback people are giving you is valid because of what I said above and various other reasons. The suggestion sucks and thereâs not much to it. It is that simple.
mmm ok
This may come as a shock to you, but sometimes things are so obvious that they donât need to be said for people to know.
It canât be diving because how would that work.
It canât be fort raiding because how would that work.
Treasure charts, the primary way of obtaining modifiers, would work just fine.
If this has genuinely been a point of confusion for you, please stop giving âfeedbackâ.
want valid reasoning
you practically just threw out names and random ideas that make no sense to how you obtain or use them.
we have enough stats already this is pointless, also having them unique to skyhall is unnecessary.
iâd hate to break it to you, but if you just slop down a list of ideas with no thought, reasoning, or effort itâs gonna get bad ratings. Try learning smth about quality because this is the equivalent of a shower thought into a suggestion.
Except that you donât know this lol and it isnât obvious either. You nor I canât predict anything Vetex adds.
Vetex is adding gliders so it could be some weird method of doing that.
Vetex can easily add a sky fort to raid
It could but you then run into the issue where thereâs 5 entire modifiers just from Sky Islands when Vetex can add some other shit to do.
It isnât, youâre just trying to claim something is obvious when it isnât. The fact that there are currently 4 methods of obtaining modifiers (Charts, Diving, Doing Fort Castrum, Killing Atlanteans) proves it. I know you might still be upset about the fishing thing but please stop meatriding.
There we go.
why would we raid skyhall, also sky ship fort raiding is WILD
You realize that he just said what I said but with different wording right?
Because Vetex can allow it to happen in the story. And things can be added for gameplay purpose without affecting the plot.
Easily? If you put any thought into it whatsoever, youâll see how much of an absolute nightmare this would be for everyone.
On paper this would be incredible cool, in practice no.
Ok so how do you bring up the chests, youâre holding a glider.
What do they look like?
What threats are there?
What are the chests even sitting on???
Youâre doing alot of complaining about feature creep when youâre just barfing out these ideas without any thought.
Infact, Iâd bet that if I suggested what you just said, youâd show up to argue about it lol.
Also no, this isnât about the fishing thing, I just want you to start giving actual good and useful feedback that helps in any way whatsoever.
Wrong.
You said feature creep, he didnât.
You also added on a bunch of fluff to your message that actually is feature creep.
From what Iâve seen of you in suggestions, though, that seems to be the only thing youâre capable of saying.
This would be a nightmare in practice how? If youâre referring to the situation now that can just be fixed with optimization.
I dunno maybe you glide to some island and open a modifier chests and that counts as a sky activity or something
the exact method is irrelevant to my point since it wasnât meant to be anything more than an example.
Iâm giving examples of how modifiers can be obtained besides from charts like you claim is âSo obvious that it doesnât need to be said for people to knowâ.
The whole entire point is that it proves what you say wrong because Modifiers can easily be made to be obtained from something that isnât charts.
I only count unnecessary features as something that shouldnât be in the game (aka 5 fishing systems)
I think my feedback is good. Even the author of this one agreed.
He said what I said except I added even more reasons to give it a 1 star.
And if youâre confused Iâll even show you
this is similar to these oneâs below
And this part is similar to another point I made as well
There you go
omg i actually understand this , thanks bro!!
mmm and you tell me to add to my suggestion.
I made this suggestion for MODIFIER ideas, not the entire skyhall system.
And the modifiers you made are poorly designed and had no effort.
Both me and jared said this
Jared at least gave actual reasoning which I agree with. All you did was hate on an incomplete suggestion, and when asked what you mean you ALSO made an incomplete suggestion.
Keywords: âYou agree withâ
I gave reasoning and it being incomplete is the entire point of why itâs bad because it quite literally is just words with some stats (Both me and jared said the same thing)
The suggestions I made were a counter argument to what theoretical said about modifiers being obviously made for charts as examples and not meant as actual suggestions.
Please learn to read. Both you and theoretical lol
I never knew fort castrum gave modifiers and even if it did, why wouldnt vetex add the new modifiers to it unless he wants them in a different fort which wouldnt make senseâŚ
Im not bothered to argue with some random person behind a screen.
It does
I dunno youâre the one who said they were Skyhall modifiers