Inspired by real world event
I want to make this as suggestion but uhh, let just say I prefer not to fill suggestion with this garbage so here’s my idea. We can discuss and see where this will go, or maybe you all can just hate on me idk.
I gonna break this into 3 section. Slave Trading, Slave Prevention and Slave Usage.
To do any of this, you need to:
- Level 150 at least
- At least 250k renown (positive or negative)
- have Brig
Slave Trading
You save castaway, you bring them to bad guy location and now they are slave. As easy as that.
You can also use rope to kidnap NPC. The step to kidnap NPC as following:
- Buy rope from shipwright (they thought you use it for sail)
- Find your target NPC (Ropes cant affect boss/miniboss)
- Throw the rope
- Once the rope hit NPC, they will aggro to you. However, if you defeat them when the rope attached to them, now they will be at 1 HP instead of dying and they will go flop on the ground. You need to manually tie them up and bring them to your ship. They will have same mechanic as cargo and chest. Do note they will die if you dont pick them or when you attack them after putting them down. They can also drown so dont drop them.
- Profit
After kidnapped NPC can only become slave if you have brig. If you put them on brig, they will teleport inside the storage compartment of your brig. They require 10 storage per person so make sure you emptied it for maximum profit.
For Kidnapped NPC, you repeat how you did with castaway. Once they became slave, you can either sale or claim them. If you claim them, they will appear on your ship (maximum 15 slave at a time) and what you can do with them will be detailed in third section.2. 3. 3. 3. 4.
Slave prevention
Basically Slave Prevention is system to prevent player from engaging in slavery. What I mean this is basically notoriety, but specifically for this system.
When engaging kidnapping NPC or having slave on your ship, every ship capable of hostility will aggro on to you at certain radius, no matter your renown. Grand Navy will attack you immediately even if you have 250k+ fame if you have slave on your ship (understandably).
To somewhat reward people with pvp toggled because they now at risk of getting jumped by other player, they have 10% to not aggro ship for this reason (but they still aggro ship for other reason like attacking first or their renown).
If a player commit slavery prevention on another player, they can either release the slave or take them under new management
slave usage
Once you have slave, you can use them for multiple stuff such as:
- Hunting game. Once you reach an Island, you can use “The Hunt Begin” command to start minigame. This one will set the slave running on selected island and you need to find them all and kill them. Inspire God Valley incident. You can end the game by saying The Hunt Ended where they will gather at your ship. You have the option to free them, or kill them. I would choose the latter for the love of the game.
- Sacrifice. Slave can be use as bait for sea monster. You will force them to walk off the plank into open ocean, hoping to spawn sea monster of various kind. In War Seas, this include basically every shark, white eyes, Obolus and their variant. The chances for them to spawn vary. Dont ask me to make calculation. You can also use them as bait to summon sea monster in Dark Sea. but do note 15 of them might spawn nothing or spawn 15 omens. Very useful.
- Increase farm productivity. Send them to your island and assign them to your farm to increase its productivity. Yeah I got nothing for this.
- Organ Harvesting. This immediately kill them and you will only have small chance of getting working organ, you also need to have 3 Samerian Ice just to keep the organ fresh. After that, you can sell these organs to Assasin Syndicate all over war sea. Do note that after transaction you will immediately spawn bounty hunter (positive renown) or gravy (negative renown). Different organs have different success rate of harvest and different price. Heart for example sales for a lot of drachma but have very low chance of success. Meanwhile, eyeballs have high chance of success but low drachma gain compare to other. Won’t list everything but you get the idea
My next post gonna be my last one for this month. Luv you all.