Slight sinister gaze change

Slight sinister gaze change https://forum.arcaneodyssey.dev/uploads/default/original/3X/6/f/6f05eeed26f0290b465a5969fc1d91265a638c8c.png
effort 3.75 4 quality 5.0 8 reasonability 4.666666666666667 9

Sinister gaze is a decently cool accesory, but I have one problem with it.


Can you see it?
When you have an eyes type that has one eye scarred, sinister gaze appears on both eyes.

Suggestion
When using a scarred eye type, the s.eye on the scarred eye goes away.

Yeah, this one is short and sweet.

4 Likes

Seems more like a bug than an actual feature imo
whatever tho

no I made this suggestion already ©

Yeah

:speaking_head:
let this man cook

Why not?

Makes sense.

I dont have this but sounds amazing

Be my guest

I don’t think Vetex scripted faces in a way that will make this a quick fix, it’d be pretty neat though.

ah. whoops.

yeah, fair.

Even though the game would need to process what decal its rendering and feed that to the sinister eye model. Aside from that, this doesn’t seem like it’d require that much work.

style is endgame after all.

please this would add so much immersion to the game we need it

The sinister what?

sinister gaze