Small Change to Imbuement Prefixeshttps://forum.arcaneodyssey.dev/uploads/default/optimized/3X/d/0/d073efbcaf9b2d184bf8c8d02940677ababd6693_2_1024x576.jpeg
imbuements are cool and all, but you know what people REALLY care for? ability names. imbuement prefixes can tend to completely mess up ability names and some people have expressed their overwhelmingly mild frustration over this, seeing as how some of the prefixes are just stupid. “hard”? seriously? that’s the prefix for iron leg? why is the prefix for lightning just “lightning” and not something like “electric” or “shocking”. enough rambling, here’s my proposal to showcase my idea for a way to make imbuement prefixes absolutely epic and cool.
when making a new technique as a warlock, the synonyms for whichever magic(s) you have will be available in the ability name menu. that’s literally it. as for weapon hybrids? i don’t know, maybe make weapons customizable first lol. too lazy to make a ui mockup
edit: imbuement synonyms will just be disabled if the imbuement is turned off, as it already does
I mean,I dont see why not to add this.
Most imbue prefixes sound sooo mid and dont make sense,like strong warlord basic combat imbue makes sense (alltho sounds mid),but boxing (aka intense)?
While this would probably be a good solution for warlock, having to implement a different system for weapons or just completely neglecting them makes this suggestion kinda counterintuitive to implement.
Also: