Just saying guessing.
Yup, explosion is the magic with the highest destruction
hopefully magic stats apply to magic cannonballs so that slow magics arent screwed and are stuck with using beams
Yeah agreed.
Deus vult!
Same with Lightning
maybe my old maxed out explosion slot will finally have a use
you sleeping on explosion
also
it should work underwater
Wait so are you saying that the destruction stat will determine the amount of damage you do to a ship.
i remember vetex confirming that destruction affinity would take part in ship damage, it makes sense too
True, imagine a cloud of gas causing physical damage to a ship. (Looking at you explosion.)
hey itâs a cloud of reactive gasses
The thing is:
Do we even have gunpowder on war seas?
I mean, we have cannons, so its a possibility
back in the old AA days
i used myself as shark bait to farm sharks as a beginner
i donât think sharks would be a problem at all
Well it is still a cloud of gas.
My main concern with AO is how they handle magics that canât go through water. I wonder if thatâll be a problem, I never played AA so no clue if that was a feature or it is a feature in AA, but it just wasnt a problem.
You Placed explosions are a thing, soo
It was a feature in AA, but it wasnât a problem because of sharks and the AoE on moves were insane, also legendary weps like aethereal ornament helped
I personally donât like placed explosions, besides I was asking if this would make magic that canât go through water less viable for chasing and hunting infamy in water.