im surprise nobody made a topic about this
(vetex, can the next balance u do is to hard nerf reflexes when u have the pvp tag on?)
im surprise nobody made a topic about this
(vetex, can the next balance u do is to hard nerf reflexes when u have the pvp tag on?)
Can’t wait to see how much regen wardens will have
warden aint even out and is already getting buffed
It seems Im the only one happy from this change
When I first started playing ao, I decided to went to hp that high that I would outheal all incoming damage. Now this is unreachable, but with this change, I suffered much less than those who dare to reach high hp without vitality
eh so i am, if i ever go back to pvping i will finally be able to make a use of bleeding
first i went glass cannon, then i learned the defenss/power meta, then i tried atk speed but failed, and now my whole idea is to punish my opponent mistakes, harshly, bc of my atk speed (kinda useless rn)
I exclusively benefit from this change
I believe my health is low enough that I think that this update would make my combat regen higher
this makes painite even shittier than it is right now
wait is this gonna make thermo fist dot actually worth something?
for that matter, is this gonna make steam warlocks/conjurors viable?
Shouldn’t this quote go to arcane oddities?
no.
Uh ok
its still weird to see u in comments
U will get used to it
yes! my vitality is finally usefull!
Warden walking through the attacks from 5 gankers trying to kill them:
Nerfing dodge reflex ruins the point of them existing
how much vit do you have rn?
120, Im knight so 130 went to weps