So, new defense changes

im surprise nobody made a topic about this

(vetex, can the next balance u do is to hard nerf reflexes when u have the pvp tag on?)

Can’t wait to see how much regen wardens will have

warden aint even out and is already getting buffed

It seems Im the only one happy from this change

When I first started playing ao, I decided to went to hp that high that I would outheal all incoming damage. Now this is unreachable, but with this change, I suffered much less than those who dare to reach high hp without vitality

eh so i am, if i ever go back to pvping i will finally be able to make a use of bleeding

first i went glass cannon, then i learned the defenss/power meta, then i tried atk speed but failed, and now my whole idea is to punish my opponent mistakes, harshly, bc of my atk speed (kinda useless rn)

I exclusively benefit from this change
I believe my health is low enough that I think that this update would make my combat regen higher

this makes painite even shittier than it is right now

4 Likes

wait is this gonna make thermo fist dot actually worth something?

for that matter, is this gonna make steam warlocks/conjurors viable?

Shouldn’t this quote go to arcane oddities?

no.

Uh ok

its still weird to see u in comments

U will get used to it

yes! my vitality is finally usefull!

Warden walking through the attacks from 5 gankers trying to kill them:

2 Likes

Nerfing dodge reflex ruins the point of them existing

how much vit do you have rn?

120, Im knight so 130 went to weps