Some bullet hell game I'm going to make very quickly

Like the title says, I’m planning on making a bullet hell game very quickly, with the quickly part being due to irl time constraints. It should be pretty trivial to get a working prototype of the game up and running, especially since I’ve already nailed down the engine I’m currently using. However, I’m definitely not going to have enough time to flesh out the game much.

I’ll try to make it Arcane Odyssey themed, but with the aforementioned time constraints I can’t really guarantee anything.

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“survive the prince revon horde”

What’s a bullet hell game?

Have you ever tried to dodge raindrops? At worst it’s like that. It’s all about avoiding projectile.

It’s a game where you dodge “bullets” that come at you in patterns. Some good examples of bullet hell games would be from Touhou Project.

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Haven’t been working on it much, but here’s what it looks like so far:

I’d like it if I could combine both sidebars and move them off to one side, but I can’t angle the camera to be centered off-center without using vframes, which sucks.

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I have failed in my goals :pensive:.