being able to make your own spells and loadout, having spells locked to each magic defeats that purpose
Suggestion out of Suggestions
This idea is unreasonable for base magics, but i think it would be good for fighting styles.
Thereâs not many fighting styles and even less viable ones cough cough cannon fist.
Boxing already has its blocking power passive, which definitely helps diversify itself via more than just affinities. Exclusive abilities might be a bit much, but I could see it working for lost scrolls. I think just exclusive customization would be fine.
Example 1: Some people think boxingâs knockback is fun but some think it makes it trash. Solution is to add an option to each technique for no kb, full kb, and double kb. First two are already in technique customization via the knockback checkbox. The third would give a technique boxingâs current enhanced knockback and would not be a buff because it already exists in the game.
Example 2: Thermo fist gets a new option for Focus which burns nearby players (requires heat threshold) and slightly reduces heat drain while nearby another player
yes.
thatâs what lost magics are for. common magics do not, and should not have this. they are designed to be basic on purpose.
either wayânâ iâm gonna be so fuckinâ real with you right nowâiâd go so far as to say you shouldnât have even made this post in the first place if you donât even care about balancing (i say as someone who doesnt even fucking play pvp lol)
i think itâs good that every magic can get those spells, that way you are the one who diversifies your magics and makes them different
but you are the one making it diffrent by picking the magic
And vetex has stated he doesnât want that, he doesnât want to lock content behind certain magics. Wich is also why I think Arcanium items shoudlnât auto convert since some builds are only achievable with some
has he? I guess this is a lost cause thenâŚ
thatâs good