dagger:
Dagger Storm - i would think a move similar to beast instinct, or you throw the dagger out several times
Chilling Zeal - maybe a move where you damage yourself for a stronger aura-type move
Python Surge - possibly a grab where you jet forward and stab several times in quick succession, with snake visuals at high levels
sword:
Sky Splitter - great split vertical but not a grab
Raging Will - hell, maybe a shout of intimidation atp applying slight slowness and reduced damage dealt to anyone in the area
spear:
Surging Wind - calvus’s tempest move
Rising Fury - i don’t know, really. too vague
rapier:
Ardent Rise - a move kinda similar to rising tide in that you move up and do damage, but you would also move up anyone who gets damaged with you (deepwoken uppercut fr)
Counter - counter with the weapon, if you’re close enough the damage is dealt to the dealer and if it’s a projectile the projectile is reflected
Annihilate - tear through and cut lines in the enemy, inflicting somewhat low initial damage but heavy bleeding
katana:
Sword Step - soaring eagle but one sword
Dragon Song - a unique grab? no clue since this is so vague
Dragon’s Fury - master’s flourish from deepwoken
claws:
Raging Slam - slam type attack where you quickly fall onto the ground and damage those around, along with dicing anyone you happen to fall directly onto
Primal Leap - soaring eagle but claws
Fatal Claw - great split vertical, claw edition
greatsword:
Towering Impact - thrust the sword into the ground, dealing heavy damage to anyone above or below you (basically slam + pillar explosion)
Intimidation - an aura type move that increases your damage dealt and inflicts slight slowness to enemies hit with the weapon for the duration
Heartbreaker - a grab where you thrust the weapon into the enemy’s chest, dealing very heavy damage, but with a cost of high endlag and startup