Spells/Techniques keybind survey ( Concluded, result available for viewing)

Discuss your keybinds setup here; maybe give a reason why you bound a particular skill to a key. I’ll try to make a sheet for popularity comparisons.

I’ll start:

Mage
  • First magic
    Q - Blast : Easy-to-access, reliable
    E - Beam : An alternative to Blast, good instant damage
    R - Javelin : Area denial spell, faster than blast, deal good damage, AoE and optimizable status applicant. It’s like the middle ground between Blast and Beam
    F - Leap : Close to WASD, the only mobility spell so far
    C - Pulsar : I subconsciously relate C with Cheese so ofc it’s for Pulsar
    V - Ultimate Explosion
    X - Surge : I have a hard time keeping my hand on WASD while pressing X so Surge takes up this slot
    Z - Aura : Most fights wouldn’t last past 2 usages, so Aura is bound to Z; having to press it with my ring finger feels clunky.

  • Second magic
    Q - Blast
    E - Beam
    R - Placed Explosion : easy poke tool
    F - Leap (2 charges) : more airstall
    C - Leap (5 charges) : Incase I need more airstalling
    X - Self Pillar Explosion : Good clashrate. Since I’ll be airstalling a lot, having a spell to punish from above is always a comfort
    Z - Snare : A really good spell. I use it with my index since, whether I land it or not, the long endlag is enough for me to reposition my hand.

Hybrid

Q - Blast or Javelin
E - Beam
R - Placed Explosion
F - Leap (1 charge)
C - Leap (2 charge)
X - Self Pillar Explosion : Punish airstaller or use in the same way as a mage
Z - Snare

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bro I already made one it just bled into other topics

Didn’t noticed. But anyway I figured might as well as make a new one, gather information and make a fun sheet to see how forumers set their keybinds

ok then me is:
e blast
q self explosion
r leap
f beam
c 5x leap
z placed explosion
x aura or smth like that

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q blast
e beam
r self explosion
f snare/surge
v placed explosion
c aura
x pulsar/javelin
z leap

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Q blast
E snare
R self explosion
F beam
C leap
V placed explosion
X pulsar
Z aura

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Mage (Earth-Light)

1st magic
Q = blast (obviously)
E = Pulsar OR Javelin (currently Pulsar)
R = Shockwave self explosion
F = Beam OR Placed Explosion (Currently Beam)
C = Leap (The C button is a universal mobility keybind)
V = Aura
X = Ultimate Art (As it should)
Z = Surge

2nd magic
Q = Blast
E = Javelin OR 20% size blast (currently Javelin)
R = x3 Pillar Self Explosion
F = Placed shockwave explosion
C = x2 Leap
X = Snare
Z = x2 Beam

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q blast
e beam
r self explosion
f leap
v placed xplosion
c multileap
x javelin
i’m a conjurer btw

whoever has blast on anything other than q… grrrr

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Q-Crash
E-Smash
R-Smash (Shockwave variant)
F-Rushdown
V-Shot
C-Focus
X-Airstep (whenever I get access to it)

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these binds are just what i generally go for ofc i have to swap up some binds depending on build
Magic Binds
Q - Blast
E - Self Explosion (Sphere) - Placed Explosion (Shockwave)
R - Leap (5)
F - Snare
C - Beam (2)
V - Javelin
X - Aura
Z - Leap (1)

Fighting Style Binds
Q - Crash
E - Shot
R - Smash (2 - Shockwave)
F - Rushdown
C - Smash (Smash)
V - Selino
X - Focus
Z - Airstep (1)

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mage (ice snow)

q - javelin
e - ult art placed explosion
r - pulsar
f - double beam
c - leap
v - surge
x - aura
z - 20 blast

q - javelin
e - placed explosion
r - blast (to be replaced with pulsar)
f - double beam
c - double leap
v - snare

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What I have in mind for the graph. It’ll be updated frequently

Q blast
E self explosion
R javelin
F pulsar
C leap (you can tell me to change other ones but i am not changing this)
V surge
X aura
Z ult art

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Q Javelin
E Blast
R Explosion (trying out beam)
F Beam / Pulsar
V Leap
C Placed Explosion / Snare
X Mode
Z Snare/ Surge

Hybrid:

Q Javelin / Crash
E Blast / Selino
R Explosion / Smash
F Beam / Shot
V Leap / Shockwave Smash
X Mode / Aura
Z Snare / Rushdown

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Q — Blast
E — Leap (1 charge)
R — Self Explosion (Sphere)
F — Beam
V — Snare/Leap (5 charges)
C — Javelin
X — Aura
Z — Pulsar

…and i’ve never had surge

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as in you’ve never got a surge scroll? If you want I can spare you 2 rn

Yeah, i had one in my savant but i forgot to move it before i deleted that file (along with a lot of other things)

Lightning and water mage
Lightning:
Q blast
E beam
R javelin
F 3 leap
V surge
C pulsar
X power aura
Z explosion ult art

Water:
Q blast
E beam
R javelin
F 5 leap
V 1 leap
C placed explosion
X snare
Z nothing lol

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Giving away a surge scroll? Wow.

im always heavily influenced by the order i unlock skills and arcane adventure so yeah

for wind its
Q blast cuz first unlock, and arcane adventure
E beam cuz a second blast isnt very useful after all
R self pillar because arcane adventure just remembered i replaced it by javelin
F snare because arcane adventure
C 1 leap, its just an okay spot not used for attacks
V 5 leaps to abuse use the completely intended method to chain a single leap into smaller ones, and its right next to C
X makeshift 20 blast ultimate except im a warlock and i never use it
Z aura which i probably used 3 times total since the game released

for whatever style i got which usually is either boxing or iron leg its
Q crash cuz first unlock
E rushdown cuz second unlock where aiming is important, aint gonna put a smash on E
R shockwave smash cuz makeshift self explosion and therefore arcane adventure
F slam smash cuz seems like an appropriate ground pound key and close to R
C selino because… mobility? kinda like a leap? either way im losing that i aint a 150 strength nerd
V useless second crash to have a cooler animation for mobility, except crash cant be used for mobility outside of combat and i literally never use this key
X and Z dont even have techniques binded

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