Stamina Regeneration

When Vetex released the game, he was messing around with stamina and wound up making stamina regenerate significantly faster when out of combat. Now, this is understandable, since we’re stuck with crap stamina without this minor change, but when the players are running around at level 200 they will literally have INFINITE STAMINA because of this change. So I suggest around level 200 (when the level 200 update rolls out) that the stamina returns to the original state where noobs have crap stamina again.

The stamina cost of running increases by 0.05 per second every level, so this would prevent high level players from running forever. High jumping and weapons also have percentage costs of stamina, so having too much stamina would likely not be too much of an issue.

High stamina would simply allow you to run for a bit longer until you run out or be able to climb faster with less pauses to regen.

Is that for PVP reasons? So that people aren’t constantly High Jumping and running in high level PVP situations??

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Well, haven’t experienced this yet so I’ll take your word for it