![]()
![]()
![]()
this is fire
I disagree with your first statement and agree with your second. Yes, agility is the big problem here, but removing it is still too extreme.
My reasoning for this is the uncertainty of what would happen to people who run agility builds or own agile/agility enchanted items and scrolls. If agility is deleted, to the agility enchant scrolls disappear along with the agility enchant itself?
My solution would be a soft deletion where one who is using agility will have it âturned offâ whenever theyâre using the PVP toggle, so that people who PVE still have access to their items and their stats. But that still leads to problems like wasted inventory space and the need to create a separate PVP and PVE build, or designate PVP and PVE files.
do i even need to
agility will still be used for running or just being as annoying as you can in ganks or whatever you use it for pvpwise and there will still be complaints because itâs fucking cancer
thatâs fair enough ![]()
thats the fucking point you shouldnt run so much of one stat because it just ISNT fair its literally cheesing other people
the drawback is not being able to run other stats
you sacrifice having other stats in order to invest heavily in one
synergies makes up for power loss, defense doesnât matter much if ur making yourself a literal mosquito
this doesnât really address my argument at all? Sorry if Iâm misunderstanding, but what Iâm reading here is that youâre saying itâs not fair to statmax in response to me saying that your idea would just screw over other peoples builds that arenât the issue.
iâm talking about high stat invest in general, not specifically agilit
agility is still a fucking problem but thatâs a completely different topic
youâve entirely missed the point
the build screenshots speak for themselves
fight a attack size power chud and then come back to me
thatâs applied to most stats in the game though
Iâm just really good at movement lol. I was able to confuse a really skilled pvper with slow earth barriers and low DPS wind magic
???
weâre talking about investing heavily into one stat being supposedly op right
lmao do u even pvp
the agility stat and any scroll/enchants that have it would have been replaced by a new stat, and the movement buff would be moved to an out of combat jewel substat
No, weâre talking about investing heavily into multiple stats (200 agility, 200 atksize/atkspd, and 80+ pwr) being unfair or not
please donât turn this into a stick measuring context
my point still stands
if your build has 200 agility and atk speed u probably have very little power and defense
Replaced by what, though?