Stat maxing will be the end of pvp + agility is still controversial (not a suggestion)

:sob::sob::sob::sob:this is fire

I disagree with your first statement and agree with your second. Yes, agility is the big problem here, but removing it is still too extreme.

My reasoning for this is the uncertainty of what would happen to people who run agility builds or own agile/agility enchanted items and scrolls. If agility is deleted, to the agility enchant scrolls disappear along with the agility enchant itself?

My solution would be a soft deletion where one who is using agility will have it “turned off” whenever they’re using the PVP toggle, so that people who PVE still have access to their items and their stats. But that still leads to problems like wasted inventory space and the need to create a separate PVP and PVE build, or designate PVP and PVE files.

do i even need to :skull: agility will still be used for running or just being as annoying as you can in ganks or whatever you use it for pvpwise and there will still be complaints because it’s fucking cancer

that’s fair enough :person_shrugging:

thats the fucking point you shouldnt run so much of one stat because it just ISNT fair its literally cheesing other people

the drawback is not being able to run other stats
you sacrifice having other stats in order to invest heavily in one

synergies makes up for power loss, defense doesn’t matter much if ur making yourself a literal mosquito

this doesn’t really address my argument at all? Sorry if I’m misunderstanding, but what I’m reading here is that you’re saying it’s not fair to statmax in response to me saying that your idea would just screw over other peoples builds that aren’t the issue.

i’m talking about high stat invest in general, not specifically agilit

agility is still a fucking problem but that’s a completely different topic

you’ve entirely missed the point :sob: the build screenshots speak for themselves

fight a attack size power chud and then come back to me

that’s applied to most stats in the game though

I’m just really good at movement lol. I was able to confuse a really skilled pvper with slow earth barriers and low DPS wind magic

???

we’re talking about investing heavily into one stat being supposedly op right

lmao do u even pvp

the agility stat and any scroll/enchants that have it would have been replaced by a new stat, and the movement buff would be moved to an out of combat jewel substat

No, we’re talking about investing heavily into multiple stats (200 agility, 200 atksize/atkspd, and 80+ pwr) being unfair or not

please don’t turn this into a stick measuring context

my point still stands

if your build has 200 agility and atk speed u probably have very little power and defense

Replaced by what, though?