Suggest a new feature for the game that will instantly make you Public Enemy #1

Changes to maximum health no longer change the players maximum health; instead, the enemies’ damage increases or decreases to match the new value

For example, if the player has 100 health, and the enemy deals 50 damage per hit, if the player equips a 100 defense item, instead of raising their health to 200, the enemy’s damage drops to 25

This wouldn’t affect shown numbers; the damage number would still show the enemy dealing 50 damage to your 200 maximum health

However, it guarantees triggering the OCD of anyone who looks in the code

I remember playing one of those grind games on roblox where it did that, I think it was power simulator 2? Very unappealing missing out on big hp and big damage number

The displayed numbers would change. You’d only know if you saw the code or if a bug revealed the trick. It’s designed to look normal to a bystander but piss off those who know. But the numbers you see in the game could very much be big.

Oh you mean only pissing off the coders, I get it now

instead of raw additions, power and defense will grant percentage-based increase

Make it so you can add a potion to gems, but the effects only last for 1 second with a cooldown of 20 irl minutes, and make f9 the trigger key for those effects.

watch me put perfect power potions in each gem and oneshot everything

Non story choices are now canon

primarily the Darkness talent. completing the darkness talent will cause the soul of poseidon to run away in disgust and make you unable to restore the dark sea at the end of the game

Intentionally hype players by making luck 4 more accessible then ruin it by reducing the duration of potion effects by over 90%

… Hey so uh…

thanks morovane

Add the IA april fools spinbot into the game that is just a glorified ray but it deals 30% max health damage and when you die to it a killcam appears

and only give it to vetex because clearly he needs it (and he will taunt you)

Sky islands will now give you altitude sickness. If you ascend to fast you must make 5 minute stops every 500 feet, you also have to do this when descending. Furthermore, this will apply to diving as well .Altitude sickness with cause your vision to blur as well as preventing you from moving, you can only be cured if you die or a player gives you a healing potion.(You cannot use items yourself for you have altitude sickness.)

Sinking a paramount ship now causes you to lose all your favor with the bank
any extra stored money is voided

revert PVP toggle

Also, all items in storage are wiped and the bank will no longer be accessible for 1 irl month, which only ticks down when you are not in direct sight of a banker or a golden one’s ship, and logged in.

Inverted drop rates
Everyone gets a sunken sword, no one gets old boots

js saying :person_shrugging:

Someone get that old post from the WoM days about how old boots are better than sunken swords