Just gonna add an experience that happened to me 30s ago:
I was in range 1 insanity, fighting an atlantean ketch near a siren rock. I fight off the 3k hp mutated atlantean with around 300 health to spare (max hp 1.5k), and half a second later I see:
590!
Skenana was lost to the dark sea
My hp went to -114 from it.
Please tell me Vetex, how in all that is holy, is that a fair or natural difficulty feature to the dark sea? When I have exactly 0 chances to
A) Predict the lightning
B) Block the lightning
Or
C) Survive the lightning
I lost nearly 20 dark sealed chests to that, and wasted over an hour of my time.
Just yesterday I had an expedition ended super early by the most ludicrous bullshit.
In my build I use for the dark sea, I have 100% water breathing, but not even that could save me from this.
My ship was slightly damaged so I was using the bronze repair hammer to top off the durability incase I ran into an atlantean brig, when suddenly I get swept off of my ship by a wave.
I hear ship combat music start, as I swim back to my ship that’s already taken 5000 damage from a cannon volley, I get swept further away from my ship by ANOTHER wave.
This happens a THIRD TIME and is so bad that I need to regen stamina at the bottom of the dark sea TWICE to get back to my ship.
I get back to my ship with it only having around 6k hp left and the brig has 18k.
The brig also had no crew on it so I couldn’t save my ship no matter what I did.
Somehow this was even WORSE than the times I’ve been fucked over by lightning and water poisoning.
Even better idea right here: Lightning does 99% of your hp no matter the circumstance, but cannot kill you
It’s now solely an environmental combo assist