Allow me to introduce Hamilton’s Son
Henry 39 years old, he isnt really a warrior as he doesn’t really like fighting due to his experience with his father, where training caused him his nose scar, but because of his dad’s power he gets his raw potential.
He is a Light/Time Magic savant.
Silvy uses a Mattock that was Enchanted to be linked to him, it will always return to him no matter how far it is in the world, Sorta like Mljonir, He also uses Dual Revolvers that his late mom used, he kept them to remember her, he uses magic to reload the bullets as its easier that way, and He Uses a sunken sword that he found while fishing around.
He got Moonlight magic as to match with Nova Lionheardt his best friend, who had Sunlight Magic, while he got Time magic due to a Dark Sea expedition in the far reaches, and a chance encounter with a ritual that he didnt realise was still active and read, which activated and transfered it to him, briefly giving him a vision of Chronos.
Time magic works like any normal magic, you can use a blast to slow someone down, you can use it to speed them up, explosions, beams, etc its skill based, Auras allow him to speed himself up, slow himself up, slow anything that tries to touch his aura down, and probably his main use for the aura, Foresight, it allows him to see attacks coming at him before they can ever land, this only allows him to see things that happen to himself however, he cannot foresee if an ally will be hit or attacked.
The main drawback of this magic is that it has well Drawback, it takes away part of his hp, if he was able to train with it when he had it for 5 years maybe he’d be able to use it effectively, but as of right now the most he can do is use a sustained beam for 60 seconds, an aura for 80 seconds, and atleast 20 to 40 blasts, explosions, etc before he dies or passes out.
He has stopped a legendary class atlantean with time after the ritual to save his crew and escape successfully.
He also just uses a basic fighting style, one of Silvy’s main tactics is to use potions in fights, he mainly uses Iron skin 5, as he grows alot of golden apples, iron skin 5 makes him fully metal and invulnerable to everything for awhile, occasionally he uses power potions too, he also uses gels like healing gels to help teamates, or harming gels to for additional damage.
He doesn’t really train however, he is a naval ship admiral of his clan that basically does dark sea expeditions, his ship has won a fight between 20 atlantean brigs once (yes that happened ingame) so hes a formidable Naval commander.
Due to his dark sea expedition job he does however have to fight Atlanteans and Sirens, hence why despite the lack of training his current strength is akin to that of General Julian, because of the fights the raw potential grew.
He is a sloppy fighter, But his raw attack size that can cover a 1/3rd of Menura garden’s Arena, and his speed with light is probably why he doesn’t really attempt to be too skillful, and he doesn’t want to be like his father either.
for his mattock/pickaxe i do have skillnotes for em
Knocking Clash
Attack similar to Raging impact, but more aoe and knockback based, and deals 40% less damage than Raging Impact
Volatile Crash
Similar to Devestate but is a throwable move instead, its designed to break things, but can be devestating as an attack.
Ultimate Art: Prehistoric Pursuit
Throwing the mattock brings the shape of a Spinosaurus head, and homes at you, once it hits the target it makes a large explosion, its a finisher move.
But thats pretty much it for his shit, feel free to explain how you think he fights, or if i already covered it myself i can use a different oc because im not sure how she fights anyway.