since i lost the files i should maybe try a new devlog style which is to just showcase the final results of what i made instead of also including the process
HOLY SHIT I JUST REALIZED I CAN’T STANDARDIZE SHIT BECAUSE IT COULD BREAK ONE WEAPON
…that weapon is ice-fire thermodynamic balance, and it breaks because it can switch sides…
unfortunately my school has a goofy ahh schedule where basically it’s year round, so i’ll be fucking busy for a while.
damn i really miss my old school. shame it shut down right after i finished grade 10 and i was forced to move. i miss my old school’s better school year schedule.
note: i can be lying about a few details here to protect my opsec
i’m lowering the stat cap from 1 quadrillion to 1 trillion
also i might be doing some heavy overhauls (idk though lol) and i’m actually documenting what the gameplay loop would look like and the overall progression
holy shit my current todo list (for v1.0 release) for this game is overwhelming; i got:
- finish weapons
- weapon obtainment (crates, travelling to other worlds)
- npc quests
- overhaul info ui (3 main as of now: main tutorial, game rules, technical details)
- the entire main questline (prob won’t last/stretch until stat cap, maybe just to billions)
- plan out the gameplay loop
- possibly lore rewrite
doc link again: magic power simulator - Google Docs
When do you want to release the game Archenhailor?
idk but i’m guessing it’ll release 2026