The bosses in AR are terrible

I recently played some Arcane Reborn (don’t ask why) and I found that the bosses in the game are really really badly designed.

First of all, the emerald captain fight. There are pirates all over the arena that have perfect pathfinding, and I mean perfect. No matter how you jump and run, they will always reach you. This is a problem with the developers trying to make them better by making them smarter, when in reality, npcs like this need to be stupid, considering how much damage they have. The actual boss is incredibly hard to actually fight, because the island is on the other side of the map, and there are super pirates all around her. At least in AA, you had the choice not to fight her, but in AR it’s a story quest.

There is the revamped theos fight. This one is very annoying, you have to travel across the map to reach him, and when you do he has homing attacks and everlasting burn debuffs. The problem with the burning debuffs is the fact that you need to jump into the sea to remove them, which makes you very vulnerable (AR changed the theos arena, so there are no water pools on the edges).

The next one is the angel boss fight. She can heal (meaning you have to kill her in one fight). She has extremely high damage, and can shoot through walls. You can probably see why this wouldn’t be fun.

Then there is the rupin fight, which is on a small island that is covered with very very thick fog. You need to be able to see to be able to fight, especially in AA. The island is also a large hill, so you often get stuck trying to jump up the cliffs.

I think one of the main problems with how they designed them is the way they try to make them really hard by giving them very high damage and very smart AI. This is not good, especially when you spawn on the other side of the map.

Also, I would like to point out that AA bossfights are also kind of bad, like the kairo bossfight, where you can’t defeat him by yourself until you are at least level 80, and you are expected to defeat him at level 40, you also need to go through a ton of npcs to get to him, so you end up having low health when you finally get to the arena. He also has invulnerability frames that you cannot predict or see. The only thing that AA bossfights had better were the spawn locations.

These bossfights also have the problem of unpredictable/unavoidable attacks.

Honestly, bossfights need to be fun before they are difficult. You need to be able to repeatedly retry with ease, and above all, you need to be able to predict their attacks.

Don’t get me wrong, I’m not just saying “AR bad”, I’m saying that there is room for improvement.

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angel is easy
rupin you need to get lucky with

skill issue tbh

I noticed this too. It’s really hard to dodge anything’s attacks, you die in two hits, and when you die you need to sail all the way back to the boss arena, which usually takes like five minutes.

I swear, most of the time spent killing these bosses, is just sailing to the arena after you die.

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one thing I dislike about AR bosses, especially the recently added ones, is how they’re essentially just skillful players but with the stats you’d expect a boss to have. so you’d be fighting a boss which moves and attacks exactly like a player however they have 25k hp and do 800+ damage Q blasts with the AOE of your average ball ult.

it’s cool but man does it get frustrating when you’re being bombarded by 8 Q blasts in a row, you can dodge the first few but eventually you’ll be put into an awkward position and get hit. don’t even think about trying to trade hits lol

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Easy to cheese. Cower by one of the boat docks where you can still hit her. Attack her with ult’s and Q attacks. All her attacks can’t reach you except her ult. When she does her ult, jump over it or block it.

Camp by the stairs. Chip away at his health. Run into the ocean when you get burnt.

I haven’t reached the other bosses yet. But what I mentioned is how I bet both of the bosses.

YA DON"T FUCKEN SAY?!

Wait till you fight prometheus

Well, that sort of misses my point, It’s not the difficulty of the bosses that is the problem, it’s the fact that you can’t actually have a fight with them, this may be because of the difficulty, or it could be because of something else. You can still fight a very difficult boss, while still having fun, dark souls bosses for example.
Cheesing bosses is generally not fun.

I always try to genuinely fight bosses. It makes it fun.
But I had to cheese these two, I died way to many times. I kept getting by boat destroyed by Kraken 9/10 times on the way to those two bosses as well.

Its really not that bad, just do what you do with all the WoM boss fights and cheese her into oblivion.

yes there are and the AA stone box was absolutely terrible, don’t even try to tell me it wasn’t.
If AR didn’t change the arena, people would be complaining about that.

Literally AA.

Literally AA.

You should go over prometheus.

man got swooped up and taken to mars

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I’m not asking for a method of cheesing these bosses.
What I’m saying is that they are very badly designed and need to be cheesed to be defeated. A good boss fight has to actually be a fight, not an annoying problem you have to get around in order to progress the story.

I don’t really get what you mean by this, but as I said, AA bosses have similar issues, so them being just like AA doesn’t really mean a whole lot.

I was so scarred from fighting AA and AR bosses that when wom story update dropped I actually cried because the boss design was well done.

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yeah compared to AR the WoM bosses were fun to fight (WTF HOW???), maybe exiled not too fun but isnt as bad as AR (i stopped trying after not being able to climb kairo)

Marua, eh, but not too bad

Ramses, the easiest boss to cheese

Verdies, if you know how to run Hes easier than getting a life

Sage, hard to cheese, bring a group of people and switch out

Theos, if you know how to cheese, it gets pretty easy, but it takes time, just make sure you stay on the stone spikes and watch out for dragon flame pillar (spam dash)

Angel, I cheesed her at level 150, she’s easy stop complaining

Rupin, mostly luck honestly

Tutenrah, just spam circle potions in in his tomb and spam R and Q

Prometheus (AKA the only boss fight that is an actual boss fight): idk man you kinda fucked unless you have a full squad, if you can’t do that, then somehow be so good at clashing you beat the impossible clash streak

Angel is a little challenging. Rupin is easy if you know how to dodge and counter his moves

With sage you just have to separate her by agroing her alone without her crewmates.

Theos is easy to cheese, just stand on the mountainous walls of the arena and just fucking aim. Go in the ocean if you get burnt

All in all, big skill issue. You have no idea what the dungeon bosses are like compared to the bosses you mentioned. Especially prometheus

Beat Prometheus thrice.

Still didn’t get shit.

Why is prometheus so bugged?

Thats a you issue. Not mine. Sorry

prometheus is easy bro…

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