The Junkyard (Knuz's Art Journey)

played the update for 10 minutes, accidentally crashed my ship into someones build and left the game out of embarrassment, i love this game so fucking much (sincere)

here’s some more shading practice.


if anyone has any feedback i would be happy to ignore it :fire:

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Needs more abs.

Actually, I’d suggest making the shading a biiiiit stronger, as right now it’s barely noticeable. Don’t really want to put in that much effort only for it to be nigh-invisible. Take this with a pinch of salt, as I don’t do shading much, if at all, myself.

Also, have you considered give her abs?

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she probably does–they’re just never shown. there are a lot of reasons i decided against doing this–lore-wise, logistically and regards to design philosophy. the third is the only one that concerns this forum

the long and short of it is i want all of my characters to be as unique from one another as i can reasonably make them; aisha is overtly muscular and top-heavy. kazane is slender and bottom-heavy. her outfit is designed to show zero skin. her legs are probably where most of her muscle is anyway, honestly.

also yeah the shading is funky. i couldnt figure out how to fix it without retouching it and by that point i already spent like a week on it. so i gave up :ok_hand: i work very slow and it is a terrible habit

Body diversity and character-befitting outfits is even more based than giving everyone abs. You have my approval.

:+1:

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Also, for shading, I strongly suggest working from big to small in terms of shadows. I know this philosophy applies to a LOT of things in art, but trust me, if you do it in the proper order, it doesn’t take as long. And it’s less painful to do.

First I’d suggest blocking in the areas of weak, yet large shadow. Like where the curvature of the body begins to block the light. Then add the harsh shadows—either replacing the prior areas or overlaying them. Finally, start adding the little details. Like how the light vanishes into crevices of clothes, under hair, etc.

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thts wgat i did lol

i think its more an issue of how the shading layer was blended over the color layer or something that made it not strong enough

my craft will be refined for the next time i make something :slight_smile: within the next three-ish months if we’re fucking lucky.

okay i think i have a vague understanding of what a pen is. it has something to do with ink maybe


(featuring the world’s greatest kick punch merchant wuji himtadori)

WE DID IT, YOOOOOOOO. CONGRATS, MY GUY, WE KNEW YOU COULD DO IT!

:clap::clap::clap:

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i just blasted through 6 fucking college assignments in less than 2 hours the blood of a dead god drips from my knuckles and i am literally the greatest at everything i do (i still have 7 to do and this course ends on the 18th)

i will probably post more after that’s over.

she did not, in fact, post more

here’s this slop i conjured in maybe 20 minutes

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Story of my art thread too.

NEVER FUCKING MIND I STILL GOT IT BITCHES

CONJURE PEAK!!!

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want this one to be a full ref sheet so i’d have to draw a front and back view of the design

i have no idea if im keeping that waist harness from the last drawing. it does look really cool, i think. hopefully i don’t need to explain why i chose not to draw it here.

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warmup before i continue my projects : )

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'bout halfway done now.

edit: god fucking dammit well i can’t not draw that.

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ok i dont remember if i ever posted this but i updated my pfp on a few platforms

i didnt really change it here because actually i think it looks like shit and i could totally do it better if i wanted to
anyway im gonna continue work on the ref sheet
or maybe i’ll redraw this actually idk i’ll open clip studio and see what happens

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i fucking hate lineart

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waw woman TALL AGHRHRHDAGH

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i was wondering when people would notice the height markers

she is not human :slight_smile:

speaking of which i was gonna continue work on her normal ref but i actually kind of feel the urge to start sketching out her devil trigger right now