Uh, ya that was kind’ve what I was saying
I get your concept but I’d rather have the “extra skills” be like, actual skill. Such as parrying which is in WoM rn but you wouldn’t be able to efficiently do it without practicing.
Uh, ya that was kind’ve what I was saying
I get your concept but I’d rather have the “extra skills” be like, actual skill. Such as parrying which is in WoM rn but you wouldn’t be able to efficiently do it without practicing.
very cool
Too bad because vetex will add it anyway. I saw it on trello. BUT I can’t remember where it is.
well maybe not lol
I hate to break it to you but this is not a skill tree. It is similar to what vetex has planned for the occupation tree that will grant you buffs like yours and yours would be better suited for this.
it’s similar to what we had in AA which was a cool idea in concept but it was kinda plain and repetitive to grind for
but i think if the system had more variation like you said then just melee attacks raise your melee stat and magic attacks raise your magic stat then it’d be a much more unique way to gain skills compared to just placing stat points
but on the other hand it may end up being a lot more work for vet in the long term having to think of a variety of moves and requirements instead of just stat point requirements
What’s being added? I want a skill tree, I don’t want this hidden achievement shit.
I can’t agree more too ngl its a better Idea for Professions not as the main
I mean skill tree as professions be a bit smart
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