While we are steadily but surely approaching closer and closer to the paid access release of Arcane Odyssey, it is also important to quench your hunger for knowledge about the game!
Vetex and Tech and Inferno are going to appear in a Q&A hosted by Selectorch!
Magics are projectile focused, Weapons have some projectile aspects and self-centered attacks (like Rising Tide and Devestate), how will Fighting Styles likely play out? We know they will be customizeable and have AoE but little else.
How long is paid testing suspected to last (sorry if this was mentioned elsewhere and I just am stupid)?
Will there be any unchangeable choices in AO as far as builds go? We have stat builds but stat points can be reset. Magic, for example (at least the first one) is an unalterable choice. We cannot pick another (first) magic. So will there be anymore choices like that throughout the game?
Welcome to the forums!
Tips on how to not die:
I recommend you don’t disrespect ice magic because if you do you will be killed by a chaotic ice proxy.
Don’t trust mage mains unless you are one yourself.