add 5 second cooldown (preferably 10) and then watch as all the people that are still active in pvp will cry their asses off
the amount of frustration, unfun and saltiness i got by watching my well thought attack miss and even get punish bc someone press one button and fucked me over bc i did the mistake to try to use 1 braincell happened way too much to keep count
literally the worse feature ive ever seen in any game and a legit thing i put on a “do not fucking do, this is terrible game design” for my future GD LvL and games i might help
we all know that once npcs will start using that feature that a bunch more people will cry bc they will go from a predictable parry skill check to take a guess where this npc will go
and to the people that still pvp in this trash pvp, cry me a river bc reflexes wont save you from my musket nor will they save u from doing dumbshit
k but dont u think that forcing people to run one specific stat to make a feature less frustrating, a bad thing? im happy with the reflex nerf, but if npcs can make it annoying, then imagine what players can do
honestly i just fucking quit pvping, in one hand i become more rusty, but on the other hand, i learn to spam the mindless reflex and/or spam the mindless atks, so no good options
anyway, I don’t think this will change too much. Dodge reflexes will still be used for what they were originally used for, atleast unless they make dodge reflex have a real cooldown. As long as dodge reflexes are completely regenerated as long as you touch the ground, it’ll still be pretty much the same.
I have put points into ATK SPD and AGI, but you gotta understand: lightning with only 150 points in magic is tiny. Like, the explosion size of blast when I have it set to 70% is like 3 studs to either side of the impact area. That’s absolutely miniscule.