The warlord meta is too OP

Mage doesn’t need a buff, warlord (and buff stacking in general, along with weapon size) needs a nerf

Lost knowledge + focus + roar of glory + rally banner + oath diamond + potions + the insanity that is soph omen combo is absolutely absurd with the insane base size of almost all warlord moves.

nope, fe themself are the problem bc they enable that, not even savants or conj that can stack stuff into each other were as bad as fs, fs in themself atk way too fast and deal way too much dmg, its a glass cannon with the the glass part, size sailor was also good, but the self synergies that added % dmg were better, that doesnt change that if they didnt get % dmg added that fs wouldnt have been the meta but the meta would have been size sailor

If a warlord used regen they be unkillable



so true

With berserkers getting cestus and will likely benefit from greases and weapon enchants too. Mages do deserve their wands, tomes, staffs, etc

Isn’t there supposed to be global downscaling for AOE and mobility moves in the next update?

Yeah but that doesn’t address the other issue of warlord, that being them dealing absurd amounts of damage (though that can be attributed to the balancing nightmare that is omen soph builds)

This is potentially already fixed in 1.20.23, as apparently there was an issue with weapon damage calculation when it came to enchants and imbues.

We don’t know how the fix is going to affect warlord as the patch hasn’t been pushed.

what about 1.17, the empires update?

Ah yes, lets nerf berserker for the sin of warlord who dont even use said fs.

(Gonna use one of my buddies pictures as demonstration of the absurdity that is warlord)

I think its an issue with weapons overall. I disagree with op suggestion to give mages weapons cuz like, at that point just play conjurer.

But what I do agree is weapon user shouldn’t have way too much luxury. Like I understand they need to grind for their weapons unlike other classes, but wow, You can still smoke people with average weapons you get from criminal, so having a strong one is like going from Fat Man to Tsar Bomb

here’s mine, an oath diamond + roar of glory + focus striking gale on vanishing fist

whoever complained about the nerf to strength weapon stats, should have their opinion on game balance completely disregarded forever. this class is obscenely overpowered and honestly 65% scaling was probably too light of a nerf

The fact that warlord can do nearly double (if not more) damage than imbued ileg while uncharged speaks volumes of how unbalanced warlord is compared to other classes

“Yeah so my fully charged attack only do 1k damage”

Blud my fully charged full power only do like 600, and thats like the strongest skill i got.:sob:

And that said strongest skill require multiple hit.

me when the optimal setup to deal a billion damage ends up dealing a billion damage

Y’know, maybe the b.team needs to touch strength weapons beyond just increased requirements (especially when you can still have ultimate arts of unique skills)

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i shouldn’t be able to USE ultimate art roar of glory in the first place, warlord is the only class that can stack this many buffs besides savant

i agree on not being able to use unique skills as ult arts, at least the new ones that were added, they’d need something to increase the requirements accordingly though that’d mess with the current calculations

wait wasnt 1.16 the empire update? pretty sure warden got obtainable in the empire update