Drowned gear isn’t particularly rare and agility doesnt make a difference in pvp, so what are y’alls thoughts or improvements, this is strictly a budget build to use while I grind for superior gear, so if you guys had ideas for that too I would appreciate it. I also have an ult art defense aura to negate the lackluster defense.
How do we tell him chat?
looks like ur still using the gear builder with level 140 items
looks good tho ![]()
btw agility was changed to range which affects projectile speed
ur prob gonna be spamming aoes as metal mage tho so it’s fine
I thought atk speed was split into dexterity, so agility was also changed into range?
yeah
Should I replace some of the malachites to get some range as well or would this build still function in pvp regardless, since my spell loadout for metal is annihalation, summon elemental, ult art defense aura, explosion, ray, nebula, and quake/hasta (haven’t decided yet), the more instant attacks I have set up on my light magic, barrage of blasts, barrage of beams, and hover, so far. I was wondering whether I should include hasta into my light magic or not, what are your thoughts on that?
nah don’t bother with range tbh
