Total Game Revamp Details

I can’t wait to see how this will turn out AA was my all time favorite game on roblox and I’m excited to see a true sequel to it :poggers2:

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alright, heres some questions I got

  • will we receive reimbursement for cultural items?

  • Are the boats planned to be similar in variety to AA, or are you adding more to that?
    (gunboats/frigates/sailboats/etc)

  • Is it possible the minotaur and exiled bosses could simply be reworked into the TGR?
    Removing them entirely seems like wasted effort for what still could be viable bosses,
    an npc with minotaur’s moveset could be on a viking inspired island or the like.

  • How will curses play in?
    Since now, the peacekeeper hasn’t destroyed all the curses yet, there still should be plenty around.

  • Will the side-quests be repeatable?

  • please tell me you aren’t naming it “arcane odyessy”
    just for the love of god keep it as world of magic
  • Will magics have more water interaction like in AA?
    wind making whirlpools and water waves for instance?
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:clown_face:

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I am wondering if for a day before the tgr revamp update releases you can just make like everyone that is level 90 level 5000 so we can be epic in the map as I think that would be treat before the game gets revamped.

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Very nice! This will in my opinion make the game much less of the boring walking simulator it currently is. Just a question, will you be able to furnish your boats?
Im sorry if this was already answered above, i didnt read the other replies.

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Thanks for agreeing! I do hope that picking your spawn from major islands will be added, that’s actually my only wish

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already imagining the fleet wars you’ll be able to have, maybe even going up against unique boss ships

bro this is amazing, excited af

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Arcane Odyssey will have higher and lower extremes in most aspects. For islands some will be far larger than before and some will be smaller.

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I wish cultures could have stayed but other than that I’m totally hyped

all i require is that cultural items are converted to old items (or any equivalent) and that the last name silver stays :flushed:

The name needs some work but I’m hyped

Wait I didn’t read the whole thing yet but is map becoming islands

Seems cool and all, but i find it a letdown that the setting is just after AA… I liked to see the aftermath of our AA character’s actions shaping the future. Could have at least made it like a few decades or something. As a beta tester of AA, i personally loved the game on a casual level (i was like 12) and the story got me tearing up with Theos starting to die of old age and stuff… Then the game fell apart and i got really sad. Years later, WOM was announced and i delved back into the lore and found out “my” story had a satisfying closure and i was relieved. Now i’m told it never happened. Bruh.

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Yay, Less Lag

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Also how open world is this gonna be? Like is it gonna be the entire world split into universes or just One huge area of the world split in big universes? And are we going to have small continents like mainland? Will it be possible to visit old AA Locations? I think it would be very cool if we could especially since it would be more polished, there could also be a part of the storyline where we evacuate villages and stuff

Sounds fun. Is it safe to assume the currently finished areas of the map will be scrapped? Or will they just be repurposed as an island?

yup. it is.

PIP_ZOG CALLLED THE FUCKING MAP UPDATE

I hope so as boats are my favorite part of arcane adventure.

I honestly think the game should still be open-world, with ways to level up without the storyline, but some areas of the game should be locked if you dont do the storyline

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