Kinda just bored. Kinda in the mood to make DnD characters. Don’t expect some in depth super accurate depiction with 100% correct choices on every major and minor decision. Just using general information I got from ya to make them. Also I won’t be doing backstories or anything cause that’ll take too long but if you wanna do it go ahead and add it and I’ll edit it into the bio (also any other changes you want to make too cause why not).
Due note I don’t got, well, any of the books but the site/tool I use has stuff from: Player’s Handbook, Monsters of the Multiverse, Eberron: Rising from the Last War, Van Richten’s Guide to Ravenloft, Strixhaven: A Curriculum of Chaos, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Tomb of Annihilation, Curse of Strahd, (and) Xanathar’s Guide to Everything. Might be more in there, idk there isn’t a list or anything, so if I miss one I’ll try to update it but if not /shrug
While that may seem like a lot, it’s really, really, not and (aside from races) probably increases the size of options by like 50%. But still every little bit helps. Now I am not a DnD God or anything. I barely know the game and pretty much only know what I know from Critical Role (I’m only on episode 19 of campaign 2, watching TLOVM instead of campaign 1 for a few reasons). Will these characters be optimized? No. Will they be bad? Maybe.
Now one last thing before I start. To decide both levels and stats I’m going to be rolling for it. Classic let Dice decide your fate. If ever given the option to roll during this (like for hit points or…y’know stats) I will. No standard point array here. Levels will be rolled between 3 and 18 because why not. So without further ado, let me get into it.
side note I couldn’t be fucked to get equipment all set out, there is a metric shit ton of stuff there, too much time for something so minor overall.
King Cryonical
King Cryonical
- Sorcerer (Divine Soul) 17
- Human (m), Lawful Good
- Noble
[ ABILITY SCORES ]
Str 11 (+0) Dex 14 (+2) Con 16 (+3) Int 16 (+3) Wis 16 (+3) Cha 20 (+5)
[ PROFICIENCIES ]
Proficiency Bonus +6
Saves Con +9, Cha +11
Skills Arcana +9, Deception +11, History +9, Persuasion +11 (passive Perception 13)
Weapons dagger, dart, sling, quarterstaff, light crossbow
Armors
Tools dice set
Languages Common, Elvish, Celestial
[ COMBAT ]
hp 116 ; HD 17d6
Init +2 ; Speed 30 ft.
AC 12 (without armor, Dex +2)
Dagger . Melee : +8 (1d4+2 piercing ; finesse, light, thrown (range 20/60))
[ SPELLS ]
Spellcasting Ability Charisma ; Spells Save DC 19 ; Spells Attack Bonus +11
Slots 4 / 3 / 3 / 3 / 2 / 1 / 1 / 1 / 1
Known Spells (6) / 3 / 2 / 2 / 2 / 2 / 1 / 1 / 1 / 1
- Lvl 0 : ray of frost, frostbite, toll the dead, shape water, prestidigitation, chill touch
- Lvl 1 : chromatic orb, comprehend languages, ice knife
- Lvl 2 : detect thoughts, snilloc’s snowball swarm
- Lvl 3 : sleet storm, remove curse
- Lvl 4 : ice storm, dimension door
- Lvl 5 : cone of cold, greater restoration
- Lvl 6 : investiture of ice
- Lvl 7 : dream of the blue veil
- Lvl 8 : control weather
- Lvl 9 : time stop
[ FEATURES & TRAITS ]
Divine Magic (Good ; cure wounds )
Favored by the Gods (2d4)
Font of Magic (17 pts)
Metamagic (Distant Spell, Empowered Spell, Extended Spell, Subtle Spell)
Empowered Healing
Otherworldly Wings (fly 30 ft.)
Metamagic Adept (Quickned Spell, Careful Spell, 2 pts)
Eldritch Adept (Ascendant Step)
Position of Privilege
[ CHARACTER ]
Height Medium / 5.9 ft / 170 lb. ; Age 26 years
Eyes Light blue ; Skin Pale ; Hair White
Appearance A handsome figure, youthful and bright, dawned in simple yet elegant white robes that both elude to his wealth and skills. His hair is a soft snow white and his eyes share the same colors as diamonds. On top of his head sits a golden crown.
Personality traits Despite my noble birth, I do not place myself above other folk. We all have the same blood.
Ideals Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)
Bonds The common folk must see me as a hero of the people.
Flaws In fact, the world does revolve around me.
Star
Star
- Cleric (Twilight) 9
- Aasimar (m), Chaotic good
- Entertainer
[ ABILITY SCORES ]
Str 10 (+0) Dex 11 (+0) Con 14 (+2) Int 12 (+1) Wis 18 (+4) Cha 14 (+2)
[ PROFICIENCIES ]
Proficiency Bonus +4
Saves Wis +8, Cha +6
Skills Acrobatics +4, Medicine +8, Performance +6, Persuasion +6 (passive Perception 14)
Weapons simple weapons, martial weapons
Armors light armor, medium armor, shields, , heavy armor
Tools disguise kit, lute
Languages Common, Celestial
[ COMBAT ]
hp 67 ; HD 9d8
Init +0 ; Speed 30 ft.
AC 16 (scale mail 14, shield +2, Dex +0)
Sling . Ranged : +4 (1d4 bludgeoning ; ammunition (range 30/120))
Dagger . Melee : +4 (1d4 piercing ; finesse, light, thrown (range 20/60))
[ SPELLS ]
Spellcasting Ability Wisdom ; Spells Save DC 16 ; Spells Attack Bonus +8
Daily Spells to prepare 13 ; Slots 4 / 3 / 3 / 3 / 1
Known Spells 4
- Lvl 0 : sacred flame, mending, spare the dying, thaumaturgy
Favorite Spells - Lvl 1 : faerie fire, sleep, healing word, guiding bolt, protection from evil and good, detect magic, command, bless, purify food and drink, sanctuary, ceremony
- Lvl 2 : moonbeam, see invisibility, continual flame, hold person, lesser restoration, silence, blindness/deafness, spiritual weapon, enhance ability, aid, zone of truth
- Lvl 3 : aura of vitality, leomund’s tiny hut, dispel magic, create food and water, water walk, remove curse, daylight, clairvoyance, beacon of hope, spirit guardians, feign death
- Lvl 4 : aura of life, greater invisibility, banishment, control water, freedom of movement, stone shape, locate creature, aura of purity, death ward, divination, guardian of faith
- Lvl 5 : circle of power, mislead, hallow, legend lore, mass cure wounds, holy weapon, summon celestial, flame strike, planar binding
Extra Spells light
[ FEATURES & TRAITS ]
Domain Spells (faerie fire, sleep, moonbeam, see invisibility, aura of vitality, Leomund’s tiny hut, aura of life, greater invisibility, circle of power, mislead)
Bonus Proficiencies *
Eyes of Night (300 ft.)
Vigilant Blessing
Channel Divinity (2/rest)
- turn undead (DC 16)
- twilight santuary (+1d6 +9 hp)
Destroy Undead (CR 1 max)
Steps of Night (fly 1 min, 4/long rest)
Divine Strike (+1d8 radiant)
War Caster
Darkvision (60 ft.)
Celestial Resistance (resistance to necrotic and radiant damage)
Healing Hands (PBd4 hp/long rest)
Light Bearer (light)
Celestial Revelation (radiant soul)
By popular Demand
[ CHARACTER ]
Height Medium / 5.8 ft / 160 lb. ; Age 22 years (apparent age 22)
Eyes Yellow ; Skin Fair ; Hair Blonde
Appearance Covered in a shiny set of armor is the star; Star. Long light blonde hair that matches his eyes. He wears a pendant carrying the symbol of the deity he worships; a golden star.
Personality traits I’ll settle for nothing less than perfection.
Ideals Honesly. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
Bonds I want to be famous, whatever it takes.
Flaws I once satirized a noble who still wants my head. It was a mistake that I will likely repeat.
Div
Div
- Warlock (The Fiend) 13
- Dark elf (m), Lawful neutral
- Urban Bounty Hunter
[ ABILITY SCORES ]
Str 11 (+0) Dex 16 (+3) Con 14 (+2) Int 13 (+1) Wis 12 (+1) Cha 14 (+2)
[ PROFICIENCIES ]
Proficiency Bonus +5
Saves Wis +6, Cha +7
Skills History +6, Investigation +6, Perception +6, Persuasion +7, Stealth +8 (passive Perception 16)
Weapons simple weapons, rapier, shortsword, hand crossbow
Armors light armor,
Tools playing card set, thieves’ tools
Languages Common, Elvish
[ COMBAT ]
hp 95 ; HD 13d8
Init +3 ; Speed 30 ft.
AC 14 (leather 11, Dex +3)
Rapier . Melee : +8 (1d8+3 piercing ; finesse)
Hand crossbow . Ranged : +8 (1d6+3 piercing ; ammunition (range 30/120), light, loading)
[ SPELLS ]
Spellcasting Ability Charisma ; Spells Save DC 15 ; Spells Attack Bonus +7
Slots - / - / - / - / 3
Known Spells (4) / 3 / 2 / 2 / 2 / 3
- Lvl 0 : chill touch, eldritch blast, toll the dead, prestidigitation
- Lvl 1 : armor of agathys, cause fear, hellish rebuke, […]
- Lvl 2 : shadow blade, darkness
- Lvl 3 : vampiric touch, counterspell
- Lvl 4 : blight, raulothim’s psychic lance
- Lvl 5 : flame strike, far step, planar binding
- Lvl 6 : circle of death
- Lvl 7 : finger of death
Extra Spells dancing lights, faerie fire, darkness
[ FEATURES & TRAITS ]
Expanded Spell List *
Dark One’s Blessing
Pact Magic
Eldritch Invocations (Agonizing Blast, Armor of Shadows, Devil’s Sight, Improved Pact Weapon, Mask of Many Faces, Lance of Lethargy)
Pact Boon (Pact of the Blade)
Dark One’s Own Luck
Fiendish Resilience
Mystic Arcanum (see Spells)
Inspiring Leader
Eldritch Adept (Thirsting Blade)
Darkvision (120 ft.)
Keen Senses *
Fey Ancestry
Trance
Drow Weapon Training *
Sunlight Sensitivity
Drow Magic (darkness, faerie fire 1/long rest ; dancing lights at will)
Ear to the Ground
[ CHARACTER ]
Height Medium / 5.4 ft / 115 lb. ; Age 190 years (apparent age 28)
Eyes Dark blue ; Skin Ebony ; Hair White
Appearance Div is a young looking drow male. Short white hair with a scarred face. His armor is burnt yet only on the surface, it is still a functional piece of equipment. At his side is a rapier that looks to be much more damaged by flames; the weaponry by his side looks as if it was pulled from hell itself.
Personality traits I would rather make a new friend than a new enemy.
Ideals People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
Bonds Someone I loved died because of I mistake I made. That will never happen again.
Flaws An innocent person is in prison for a crime that I committed. I’m okay with that.
Tavish A. Indie Turvingham Corner the 4th
Tavish A. Indie Turvingham Corner the 4th
- Bard (College of Eloquence) 17
- Kenku (m), Chaotic evil
- Criminal
[ ABILITY SCORES ]
Str 10 (+0) Dex 14 (+2) Con 8 (-1) Int 14 (+2) Wis 14 (+2) Cha 18 (+4)
[ PROFICIENCIES ]
Proficiency Bonus +6
Saves Dex +8, Cha +10
Skills Deception +16, Insight +14, Investigation +8, Medicine +8, Perception +14, Persuasion +16, Sleight of Hand +8, Stealth +14 (passive Perception 24)
Weapons simple weapons, hand crossbow, longsword, shortsword, rapier
Armors light armor,
Tools lute, drum, flute, dragonchess set, thieves’ tools
Languages Common, Deep speech
[ COMBAT ]
hp 93 ; HD 17d8
Init +5 ; Speed 30 ft.
AC 13 (leather 11, Dex +2)
Whip . Melee : +2 (1d4+2 slashing ; finesse, reach)
Dagger . Melee : +8 (1d4+2 piercing ; finesse, light, thrown (range 20/60))
[ SPELLS ]
Spellcasting Ability Charisma ; Spells Save DC 18 ; Spells Attack Bonus +10
Slots 4 / 3 / 3 / 3 / 2 / 1 / 1 / 1 / 1
Known Spells (4) / 5 / 2 / 2 / 2 / 3 / 1 / 3 / 1 / 1
- Lvl 0 : vicious mockery, minor illusion, mending, message
- Lvl 1 : charm person, longstrider, thunderwave, disguise self, silent image
- Lvl 2 : nathair’s mischief, heat metal
- Lvl 3 : stinking cloud, bestow curse
- Lvl 4 : polymorph, confusion
- Lvl 5 : mislead, dominate person, skill empowerment
- Lvl 6 : mass suggestion
- Lvl 7 : teleport, regenerate, forcecage
- Lvl 8 : power word stun
- Lvl 9 : psychic scream
Extra Spells bless, misty step
[ FEATURES & TRAITS ]
Bardic Inspiration (1d12 - 4/short rest)
Jack of All Trades (+3) *
Song of Rest (+1d12 hp)
Silver Tongue
Unsettling Words
Expertise (Deception, Insight, Perception, Persuasion) *
Font of Inspiration
Countercharm
Unfailing Inspiration
Universal Speech (4 creatures/1 h)
Magical Secrets (4 spells)
Infectious Inspiration
Tough
Skill Expert (Stealth) *
Fey Touched (bless 1/long rest, misty step 1/long rest)
Expert Duplication
Kenku Recall
Mimicry (DC 18)
Criminal Contact
[ CHARACTER ]
Height Medium / 4.7 ft / 88 lb. ; Age 21 years (apparent age 31)
Eyes Brown ; Skin Black ; Hair None/Black
Appearance Travish is a short, thin, kenku with soft black feathers that have a tint of blue to them. The kenku wears a simple set of leather armor with his fine lute strapped to his back; always within reach for a sick tune to annoy the fuck out of someone.
Personality traits I don’t pay attention to the risks in a situation. Never tell me the odds.
Ideals Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
Bonds I’m trying to pay off an old debt I owe to a generous benefactor.
Flaws If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.
Fish
Fish
- Druid (Circle of the Moon) 9
- Sea Elf (m), Neutral
- Faction Agent
[ ABILITY SCORES ]
Str 11 (+0) Dex 12 (+1) Con 16 (+3) Int 9 (-1) Wis 14 (+2) Cha 6 (-2)
[ PROFICIENCIES ]
Proficiency Bonus +4
Saves Int +3, Wis +6
Skills Animal Handling +6, Insight +6, Nature +3, Perception +6, Survival +6 (passive Perception 16)
Weapons club, dagger, dart, javelin, mace, quarterstaff, scimitar, sickle, sling, spear
Armors light armor, medium armor, shields,
Tools herbalism kit
Languages Common, Dwarvish, Elvish, Halfling, Druidic
[ COMBAT ]
hp 68 ; HD 9d8
Init +1 ; Speed 40 ft.
AC 14 (leather 11, shield +2, Dex +1)
Spear . Melee : +4 (1d6 piercing ; thrown (range 20/60), versatile (1d8))
[ SPELLS ]
Spellcasting Ability Wisdom ; Spells Save DC 14 ; Spells Attack Bonus +6
Daily Spells to prepare 11 ; Slots 4 / 3 / 3 / 3 / 1
Known Spells 3
- Lvl 0 : druidcraft, shape water, mending
Favorite Spells - Lvl 1 : speak with animals, entangle, create or destroy water, longstrider, cure wounds, purify food and drink, goodberry, animal friendship, beast bond, ice knife, snare
- Lvl 2 : animal messenger, barkskin, moonbeam, summon beast, beast sense, spike growth, hold person, augury, continual flame, lesser restoration, locate animals or plants
- Lvl 3 : speak with plants, water walk, call lightning, daylight, tidal wave, wall of water, dispel magic, aura of vitality, conjure animals, summon fey, revivify
- Lvl 4 : freedom of movement, blight, stoneskin, watery sphere, summon elemental, control water, conjure minor elementals, polymorph, locate creature, ice storm, divination
- Lvl 5 : greater restoration, conjure elemental, summon draconic spirit, maelstrom, commune with nature, planar binding, geas, wrath of nature, mass cure wounds
[ FEATURES & TRAITS ]
Forme animale (CR 3, 2/rest, 4h)
Combat Wild Shape
Circle Forms *
Primal Strike
Mobile
Darkvision (60 ft.)
Swim (30 ft.)
Child of the Sea
Fey Ancestry
Friend of the Sea
Keen Senses *
Trance
Safe Haven
[ CHARACTER ]
Height Medium / 5.8 ft / 145 lb. ; Age 20 years (apparent age 16)
Eyes Auburn ; Skin Light gray ; Hair Silvery-blue
Appearance Fish is a simple thing. Rather standard yet masculine face. Fish has very long hair that’s usually rather free flowing. He’s almost always wet. The leather he wears has an unusual green tint to it though still it’s usual dark brown.
Personality traits I idolize a particular hero of my faction, and constantly refer to that person’s deeds and example.
Ideals Nothing is more sacred than the ones you choose to call your family
Bonds I owe my life to the warrior who took me in when my parents died.
Flaws I am suspicious of strangers and expect the worst of them.
Background Faction Agent (Roselight)
Liu
Liu
- Rogue (Arcane Trickster) 8
- Changeling (f), Chaotic neutral
- Haunted One
[ ABILITY SCORES ]
Str 7 (-2) Dex 17 (+3) Con 12 (+1) Int 14 (+2) Wis 10 (+0) Cha 12 (+1)
[ PROFICIENCIES ]
Proficiency Bonus +3
Saves Dex +6, Int +5
Skills Acrobatics +9, Deception +4, Investigation +5, Perception +6, Performance +4, Persuasion +4, Stealth +9, Survival +3 (passive Perception 16)
Weapons simple weapons, hand crossbow, shortsword, longsword, rapier, shortbow
Armors light armor,
Tools thieves’ tools
Languages Common, Elvish, Halfling, Primordial, Thieves’ cant
[ COMBAT ]
hp 43 ; HD 8d8
Init +8 ; Speed 40 ft.
AC 14 (leather 11, Dex +3)
Shortsword . Melee : +6 (1d6+3 piercing ; finesse, light)
Dart . Ranged : +6 (1d4+3 piercing ; finesse, thrown (range 20/60))
[ SPELLS ]
Spellcasting Ability Intelligence ; Spells Save DC 13 ; Spells Attack Bonus +5
Slots 4 / 2
Known Spells (2) / 4 / 2
- Lvl 0 : mage hand, prestidigitation, shocking grasp
- Lvl 1 : shield, charm person, burning hands, cause fear
- Lvl 2 : magic weapon, tasha’s mind whip
[ FEATURES & TRAITS ]
Expertise * (Stealth, Thieves’ tools, Perception, Acrobatics)
Sneak Attack (+4d6)
Cunning Action (+1 bonus action)
Spellcasting
Mage Hand Legerdemain
Uncanny Dodge
Evasion
Alert
Mobile
Changeling Instincts *
Shapechanger
Heart of Darkness
[ CHARACTER ]
Height Medium / 5.3 ft / 105 lb. ; Age 22 years
Eyes White ; Skin White ; Hair Light blonde
Appearance In their true form, Liu looks like your typical feminine changeling with little else different. Pretty standard. Liu, however, most often assumes the form of a halfling girl. This form has shoulder length black hair with blue eyes and smooth pale skin.
Personality traits I refuse to become a victim, and I will not allow others to be victimized.
Ideals I’ll stop the spirits that haunt me or die trying. (Any)
Bonds My torment drove away the person I love. I strive to win back the love I’ve lost.
A’ight I think that’s enough…for now.
If you’d like for me to turn you into a DnD character (why? ) just ask and I will reply with it. Doesn’t take too long and I’d probably feel better doing it like that than actively searching for people to participate. Don’t suggest any features though, like 1 at most (race, class, background, etc) but that’s only if you really want it for some reason.
So yeah that was what I was spending the better part of 3 hours doing.