Turning forumers into DnD characters

Kinda just bored. Kinda in the mood to make DnD characters. Don’t expect some in depth super accurate depiction with 100% correct choices on every major and minor decision. Just using general information I got from ya to make them. Also I won’t be doing backstories or anything cause that’ll take too long but if you wanna do it go ahead and add it and I’ll edit it into the bio (also any other changes you want to make too cause why not).

Due note I don’t got, well, any of the books but the site/tool I use has stuff from: Player’s Handbook, Monsters of the Multiverse, Eberron: Rising from the Last War, Van Richten’s Guide to Ravenloft, Strixhaven: A Curriculum of Chaos, Sword Coast Adventurer’s Guide, Tasha’s Cauldron of Everything, Tomb of Annihilation, Curse of Strahd, (and) Xanathar’s Guide to Everything. Might be more in there, idk there isn’t a list or anything, so if I miss one I’ll try to update it but if not /shrug

While that may seem like a lot, it’s really, really, not and (aside from races) probably increases the size of options by like 50%. But still every little bit helps. Now I am not a DnD God or anything. I barely know the game and pretty much only know what I know from Critical Role (I’m only on episode 19 of campaign 2, watching TLOVM instead of campaign 1 for a few reasons). Will these characters be optimized? No. Will they be bad? Maybe.

Now one last thing before I start. To decide both levels and stats I’m going to be rolling for it. Classic let Dice decide your fate. If ever given the option to roll during this (like for hit points or…y’know stats) I will. No standard point array here. Levels will be rolled between 3 and 18 because why not. So without further ado, let me get into it.

side note I couldn’t be fucked to get equipment all set out, there is a metric shit ton of stuff there, too much time for something so minor overall.

@Forty-Eight

King Cryonical

King Cryonical

  • Sorcerer (Divine Soul) 17
  • Human (m), Lawful Good
  • Noble

[ ABILITY SCORES ]

Str 11 (+0) Dex 14 (+2) Con 16 (+3) Int 16 (+3) Wis 16 (+3) Cha 20 (+5)

[ PROFICIENCIES ]

Proficiency Bonus +6
Saves Con +9, Cha +11
Skills Arcana +9, Deception +11, History +9, Persuasion +11 (passive Perception 13)
Weapons dagger, dart, sling, quarterstaff, light crossbow
Armors
Tools dice set
Languages Common, Elvish, Celestial

[ COMBAT ]

hp 116 ; HD 17d6
Init +2 ; Speed 30 ft.
AC 12 (without armor, Dex +2)
Dagger . Melee : +8 (1d4+2 piercing ; finesse, light, thrown (range 20/60))

[ SPELLS ]

Spellcasting Ability Charisma ; Spells Save DC 19 ; Spells Attack Bonus +11
Slots 4 / 3 / 3 / 3 / 2 / 1 / 1 / 1 / 1
Known Spells (6) / 3 / 2 / 2 / 2 / 2 / 1 / 1 / 1 / 1

  • Lvl 0 : ray of frost, frostbite, toll the dead, shape water, prestidigitation, chill touch
  • Lvl 1 : chromatic orb, comprehend languages, ice knife
  • Lvl 2 : detect thoughts, snilloc’s snowball swarm
  • Lvl 3 : sleet storm, remove curse
  • Lvl 4 : ice storm, dimension door
  • Lvl 5 : cone of cold, greater restoration
  • Lvl 6 : investiture of ice
  • Lvl 7 : dream of the blue veil
  • Lvl 8 : control weather
  • Lvl 9 : time stop

[ FEATURES & TRAITS ]

Divine Magic (Good ; cure wounds )
Favored by the Gods (2d4)
Font of Magic (17 pts)
Metamagic (Distant Spell, Empowered Spell, Extended Spell, Subtle Spell)
Empowered Healing
Otherworldly Wings (fly 30 ft.)
Metamagic Adept (Quickned Spell, Careful Spell, 2 pts)
Eldritch Adept (Ascendant Step)
Position of Privilege

[ CHARACTER ]

Height Medium / 5.9 ft / 170 lb. ; Age 26 years
Eyes Light blue ; Skin Pale ; Hair White
Appearance A handsome figure, youthful and bright, dawned in simple yet elegant white robes that both elude to his wealth and skills. His hair is a soft snow white and his eyes share the same colors as diamonds. On top of his head sits a golden crown.

Personality traits Despite my noble birth, I do not place myself above other folk. We all have the same blood.
Ideals Respect. Respect is due to me because of my position, but all people regardless of station deserve to be treated with dignity. (Good)
Bonds The common folk must see me as a hero of the people.
Flaws In fact, the world does revolve around me.

@StarForDays

Star

Star

  • Cleric (Twilight) 9
  • Aasimar (m), Chaotic good
  • Entertainer

[ ABILITY SCORES ]

Str 10 (+0) Dex 11 (+0) Con 14 (+2) Int 12 (+1) Wis 18 (+4) Cha 14 (+2)

[ PROFICIENCIES ]

Proficiency Bonus +4
Saves Wis +8, Cha +6
Skills Acrobatics +4, Medicine +8, Performance +6, Persuasion +6 (passive Perception 14)
Weapons simple weapons, martial weapons
Armors light armor, medium armor, shields, , heavy armor
Tools disguise kit, lute
Languages Common, Celestial

[ COMBAT ]

hp 67 ; HD 9d8
Init +0 ; Speed 30 ft.
AC 16 (scale mail 14, shield +2, Dex +0)
Sling . Ranged : +4 (1d4 bludgeoning ; ammunition (range 30/120))
Dagger . Melee : +4 (1d4 piercing ; finesse, light, thrown (range 20/60))

[ SPELLS ]

Spellcasting Ability Wisdom ; Spells Save DC 16 ; Spells Attack Bonus +8
Daily Spells to prepare 13 ; Slots 4 / 3 / 3 / 3 / 1
Known Spells 4

  • Lvl 0 : sacred flame, mending, spare the dying, thaumaturgy
    Favorite Spells
  • Lvl 1 : faerie fire, sleep, healing word, guiding bolt, protection from evil and good, detect magic, command, bless, purify food and drink, sanctuary, ceremony
  • Lvl 2 : moonbeam, see invisibility, continual flame, hold person, lesser restoration, silence, blindness/deafness, spiritual weapon, enhance ability, aid, zone of truth
  • Lvl 3 : aura of vitality, leomund’s tiny hut, dispel magic, create food and water, water walk, remove curse, daylight, clairvoyance, beacon of hope, spirit guardians, feign death
  • Lvl 4 : aura of life, greater invisibility, banishment, control water, freedom of movement, stone shape, locate creature, aura of purity, death ward, divination, guardian of faith
  • Lvl 5 : circle of power, mislead, hallow, legend lore, mass cure wounds, holy weapon, summon celestial, flame strike, planar binding
    Extra Spells light

[ FEATURES & TRAITS ]

Domain Spells (faerie fire, sleep, moonbeam, see invisibility, aura of vitality, Leomund’s tiny hut, aura of life, greater invisibility, circle of power, mislead)
Bonus Proficiencies *
Eyes of Night (300 ft.)
Vigilant Blessing
Channel Divinity (2/rest)

  • turn undead (DC 16)
  • twilight santuary (+1d6 +9 hp)
    Destroy Undead (CR 1 max)
    Steps of Night (fly 1 min, 4/long rest)
    Divine Strike (+1d8 radiant)
    War Caster
    Darkvision (60 ft.)
    Celestial Resistance (resistance to necrotic and radiant damage)
    Healing Hands (PBd4 hp/long rest)
    Light Bearer (light)
    Celestial Revelation (radiant soul)
    By popular Demand

[ CHARACTER ]

Height Medium / 5.8 ft / 160 lb. ; Age 22 years (apparent age 22)
Eyes Yellow ; Skin Fair ; Hair Blonde
Appearance Covered in a shiny set of armor is the star; Star. Long light blonde hair that matches his eyes. He wears a pendant carrying the symbol of the deity he worships; a golden star.

Personality traits I’ll settle for nothing less than perfection.
Ideals Honesly. Art should reflect the soul; it should come from within and reveal who we really are. (Any)
Bonds I want to be famous, whatever it takes.
Flaws I once satirized a noble who still wants my head. It was a mistake that I will likely repeat.

@Divanochi

Div

Div

  • Warlock (The Fiend) 13
  • Dark elf (m), Lawful neutral
  • Urban Bounty Hunter

[ ABILITY SCORES ]

Str 11 (+0) Dex 16 (+3) Con 14 (+2) Int 13 (+1) Wis 12 (+1) Cha 14 (+2)

[ PROFICIENCIES ]

Proficiency Bonus +5
Saves Wis +6, Cha +7
Skills History +6, Investigation +6, Perception +6, Persuasion +7, Stealth +8 (passive Perception 16)
Weapons simple weapons, rapier, shortsword, hand crossbow
Armors light armor,
Tools playing card set, thieves’ tools
Languages Common, Elvish

[ COMBAT ]

hp 95 ; HD 13d8
Init +3 ; Speed 30 ft.
AC 14 (leather 11, Dex +3)
Rapier . Melee : +8 (1d8+3 piercing ; finesse)
Hand crossbow . Ranged : +8 (1d6+3 piercing ; ammunition (range 30/120), light, loading)

[ SPELLS ]

Spellcasting Ability Charisma ; Spells Save DC 15 ; Spells Attack Bonus +7
Slots - / - / - / - / 3
Known Spells (4) / 3 / 2 / 2 / 2 / 3

  • Lvl 0 : chill touch, eldritch blast, toll the dead, prestidigitation
  • Lvl 1 : armor of agathys, cause fear, hellish rebuke, […]
  • Lvl 2 : shadow blade, darkness
  • Lvl 3 : vampiric touch, counterspell
  • Lvl 4 : blight, raulothim’s psychic lance
  • Lvl 5 : flame strike, far step, planar binding
  • Lvl 6 : circle of death
  • Lvl 7 : finger of death
    Extra Spells dancing lights, faerie fire, darkness

[ FEATURES & TRAITS ]

Expanded Spell List *
Dark One’s Blessing
Pact Magic
Eldritch Invocations (Agonizing Blast, Armor of Shadows, Devil’s Sight, Improved Pact Weapon, Mask of Many Faces, Lance of Lethargy)
Pact Boon (Pact of the Blade)
Dark One’s Own Luck
Fiendish Resilience
Mystic Arcanum (see Spells)
Inspiring Leader
Eldritch Adept (Thirsting Blade)
Darkvision (120 ft.)
Keen Senses *
Fey Ancestry
Trance
Drow Weapon Training *
Sunlight Sensitivity
Drow Magic (darkness, faerie fire 1/long rest ; dancing lights at will)
Ear to the Ground

[ CHARACTER ]

Height Medium / 5.4 ft / 115 lb. ; Age 190 years (apparent age 28)
Eyes Dark blue ; Skin Ebony ; Hair White
Appearance Div is a young looking drow male. Short white hair with a scarred face. His armor is burnt yet only on the surface, it is still a functional piece of equipment. At his side is a rapier that looks to be much more damaged by flames; the weaponry by his side looks as if it was pulled from hell itself.

Personality traits I would rather make a new friend than a new enemy.
Ideals People. I’m loyal to my friends, not to any ideals, and everyone else can take a trip down the Styx for all I care. (Neutral)
Bonds Someone I loved died because of I mistake I made. That will never happen again.
Flaws An innocent person is in prison for a crime that I committed. I’m okay with that.

@ThatAsianInTheCorner

Tavish A. Indie Turvingham Corner the 4th

Tavish A. Indie Turvingham Corner the 4th

  • Bard (College of Eloquence) 17
  • Kenku (m), Chaotic evil
  • Criminal

[ ABILITY SCORES ]

Str 10 (+0) Dex 14 (+2) Con 8 (-1) Int 14 (+2) Wis 14 (+2) Cha 18 (+4)

[ PROFICIENCIES ]

Proficiency Bonus +6
Saves Dex +8, Cha +10
Skills Deception +16, Insight +14, Investigation +8, Medicine +8, Perception +14, Persuasion +16, Sleight of Hand +8, Stealth +14 (passive Perception 24)
Weapons simple weapons, hand crossbow, longsword, shortsword, rapier
Armors light armor,
Tools lute, drum, flute, dragonchess set, thieves’ tools
Languages Common, Deep speech

[ COMBAT ]

hp 93 ; HD 17d8
Init +5 ; Speed 30 ft.
AC 13 (leather 11, Dex +2)
Whip . Melee : +2 (1d4+2 slashing ; finesse, reach)
Dagger . Melee : +8 (1d4+2 piercing ; finesse, light, thrown (range 20/60))

[ SPELLS ]

Spellcasting Ability Charisma ; Spells Save DC 18 ; Spells Attack Bonus +10
Slots 4 / 3 / 3 / 3 / 2 / 1 / 1 / 1 / 1
Known Spells (4) / 5 / 2 / 2 / 2 / 3 / 1 / 3 / 1 / 1

  • Lvl 0 : vicious mockery, minor illusion, mending, message
  • Lvl 1 : charm person, longstrider, thunderwave, disguise self, silent image
  • Lvl 2 : nathair’s mischief, heat metal
  • Lvl 3 : stinking cloud, bestow curse
  • Lvl 4 : polymorph, confusion
  • Lvl 5 : mislead, dominate person, skill empowerment
  • Lvl 6 : mass suggestion
  • Lvl 7 : teleport, regenerate, forcecage
  • Lvl 8 : power word stun
  • Lvl 9 : psychic scream
    Extra Spells bless, misty step

[ FEATURES & TRAITS ]

Bardic Inspiration (1d12 - 4/short rest)
Jack of All Trades (+3) *
Song of Rest (+1d12 hp)
Silver Tongue
Unsettling Words
Expertise (Deception, Insight, Perception, Persuasion) *
Font of Inspiration
Countercharm
Unfailing Inspiration
Universal Speech (4 creatures/1 h)
Magical Secrets (4 spells)
Infectious Inspiration
Tough
Skill Expert (Stealth) *
Fey Touched (bless 1/long rest, misty step 1/long rest)
Expert Duplication
Kenku Recall
Mimicry (DC 18)
Criminal Contact

[ CHARACTER ]

Height Medium / 4.7 ft / 88 lb. ; Age 21 years (apparent age 31)
Eyes Brown ; Skin Black ; Hair None/Black
Appearance Travish is a short, thin, kenku with soft black feathers that have a tint of blue to them. The kenku wears a simple set of leather armor with his fine lute strapped to his back; always within reach for a sick tune to annoy the fuck out of someone.

Personality traits I don’t pay attention to the risks in a situation. Never tell me the odds.
Ideals Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
Bonds I’m trying to pay off an old debt I owe to a generous benefactor.
Flaws If there’s a plan, I’ll forget it. If I don’t forget it, I’ll ignore it.

@fish

Fish

Fish

  • Druid (Circle of the Moon) 9
  • Sea Elf (m), Neutral
  • Faction Agent

[ ABILITY SCORES ]

Str 11 (+0) Dex 12 (+1) Con 16 (+3) Int 9 (-1) Wis 14 (+2) Cha 6 (-2)

[ PROFICIENCIES ]

Proficiency Bonus +4
Saves Int +3, Wis +6
Skills Animal Handling +6, Insight +6, Nature +3, Perception +6, Survival +6 (passive Perception 16)
Weapons club, dagger, dart, javelin, mace, quarterstaff, scimitar, sickle, sling, spear
Armors light armor, medium armor, shields,
Tools herbalism kit
Languages Common, Dwarvish, Elvish, Halfling, Druidic

[ COMBAT ]

hp 68 ; HD 9d8
Init +1 ; Speed 40 ft.
AC 14 (leather 11, shield +2, Dex +1)
Spear . Melee : +4 (1d6 piercing ; thrown (range 20/60), versatile (1d8))

[ SPELLS ]

Spellcasting Ability Wisdom ; Spells Save DC 14 ; Spells Attack Bonus +6
Daily Spells to prepare 11 ; Slots 4 / 3 / 3 / 3 / 1
Known Spells 3

  • Lvl 0 : druidcraft, shape water, mending
    Favorite Spells
  • Lvl 1 : speak with animals, entangle, create or destroy water, longstrider, cure wounds, purify food and drink, goodberry, animal friendship, beast bond, ice knife, snare
  • Lvl 2 : animal messenger, barkskin, moonbeam, summon beast, beast sense, spike growth, hold person, augury, continual flame, lesser restoration, locate animals or plants
  • Lvl 3 : speak with plants, water walk, call lightning, daylight, tidal wave, wall of water, dispel magic, aura of vitality, conjure animals, summon fey, revivify
  • Lvl 4 : freedom of movement, blight, stoneskin, watery sphere, summon elemental, control water, conjure minor elementals, polymorph, locate creature, ice storm, divination
  • Lvl 5 : greater restoration, conjure elemental, summon draconic spirit, maelstrom, commune with nature, planar binding, geas, wrath of nature, mass cure wounds

[ FEATURES & TRAITS ]

Forme animale (CR 3, 2/rest, 4h)
Combat Wild Shape
Circle Forms *
Primal Strike
Mobile
Darkvision (60 ft.)
Swim (30 ft.)
Child of the Sea
Fey Ancestry
Friend of the Sea
Keen Senses *
Trance
Safe Haven

[ CHARACTER ]

Height Medium / 5.8 ft / 145 lb. ; Age 20 years (apparent age 16)
Eyes Auburn ; Skin Light gray ; Hair Silvery-blue
Appearance Fish is a simple thing. Rather standard yet masculine face. Fish has very long hair that’s usually rather free flowing. He’s almost always wet. The leather he wears has an unusual green tint to it though still it’s usual dark brown.

Personality traits I idolize a particular hero of my faction, and constantly refer to that person’s deeds and example.
Ideals Nothing is more sacred than the ones you choose to call your family
Bonds I owe my life to the warrior who took me in when my parents died.
Flaws I am suspicious of strangers and expect the worst of them.

Background Faction Agent (Roselight)

@liu

Liu

Liu

  • Rogue (Arcane Trickster) 8
  • Changeling (f), Chaotic neutral
  • Haunted One

[ ABILITY SCORES ]

Str 7 (-2) Dex 17 (+3) Con 12 (+1) Int 14 (+2) Wis 10 (+0) Cha 12 (+1)

[ PROFICIENCIES ]

Proficiency Bonus +3
Saves Dex +6, Int +5
Skills Acrobatics +9, Deception +4, Investigation +5, Perception +6, Performance +4, Persuasion +4, Stealth +9, Survival +3 (passive Perception 16)
Weapons simple weapons, hand crossbow, shortsword, longsword, rapier, shortbow
Armors light armor,
Tools thieves’ tools
Languages Common, Elvish, Halfling, Primordial, Thieves’ cant

[ COMBAT ]

hp 43 ; HD 8d8
Init +8 ; Speed 40 ft.
AC 14 (leather 11, Dex +3)
Shortsword . Melee : +6 (1d6+3 piercing ; finesse, light)
Dart . Ranged : +6 (1d4+3 piercing ; finesse, thrown (range 20/60))

[ SPELLS ]

Spellcasting Ability Intelligence ; Spells Save DC 13 ; Spells Attack Bonus +5
Slots 4 / 2
Known Spells (2) / 4 / 2

  • Lvl 0 : mage hand, prestidigitation, shocking grasp
  • Lvl 1 : shield, charm person, burning hands, cause fear
  • Lvl 2 : magic weapon, tasha’s mind whip

[ FEATURES & TRAITS ]

Expertise * (Stealth, Thieves’ tools, Perception, Acrobatics)
Sneak Attack (+4d6)
Cunning Action (+1 bonus action)
Spellcasting
Mage Hand Legerdemain
Uncanny Dodge
Evasion
Alert
Mobile
Changeling Instincts *
Shapechanger
Heart of Darkness

[ CHARACTER ]

Height Medium / 5.3 ft / 105 lb. ; Age 22 years
Eyes White ; Skin White ; Hair Light blonde
Appearance In their true form, Liu looks like your typical feminine changeling with little else different. Pretty standard. Liu, however, most often assumes the form of a halfling girl. This form has shoulder length black hair with blue eyes and smooth pale skin.

Personality traits I refuse to become a victim, and I will not allow others to be victimized.
Ideals I’ll stop the spirits that haunt me or die trying. (Any)
Bonds My torment drove away the person I love. I strive to win back the love I’ve lost.

A’ight I think that’s enough…for now.

If you’d like for me to turn you into a DnD character (why? :frcryin:) just ask and I will reply with it. Doesn’t take too long and I’d probably feel better doing it like that than actively searching for people to participate. Don’t suggest any features though, like 1 at most (race, class, background, etc) but that’s only if you really want it for some reason.

So yeah that was what I was spending the better part of 3 hours doing.

6 Likes

mm, I would say fish should have maximum charisma seeing as how he always goes for 100 charisma in deepwoken/is a cool guy

also please do one of me or something

do meee

Kinda a dump stat since I had like 3 other people who mained charisma and I was like “haha fish go boop boop” so yeah that was my mindset at the time.

:wink:

why am i not there

sounds fun, wonder what i’d get

I have W stats :100:

1 Like

please me ;;!!

You literally rolled nothing above 13 but nothing below 11

These are all really cool, it’s so fun to see individual forumers as DnD characters! :heart:

1 Like

uhh sorry to say but uh
@ThatOneGuy pizzelle suzette is an existing character i made my name on the forums cause it was funny just change it to Tavish A. Indie Turvingham Corner the 4th

Hmmm wonder what I get…

I’d like one. Sounds interesting

man I wish I could play DND with people

can I have a character at least…?

me ehehehe

the real dnd was the friends we made along the way

@fish constitution stat looks like they’ll allow me to beat them under they are tenderized without exploding unlike some other fish before I consume them.

@WarmWater

Water

Water

  • Monk (Way of the Kensei) 8
  • Warforged (m), Neutral good
  • Far Traveler

[ ABILITY SCORES ]

Str 7 (-2) Dex 15 (+2) Con 15 (+2) Int 8 (-1) Wis 10 (+0) Cha 8 (-1)

[ PROFICIENCIES ]

Proficiency Bonus +3
Saves Str +1, Dex +5
Skills Acrobatics +5, Insight +3, Investigation +2, Perception +3, Stealth +5 (passive Perception 13)
Weapons simple weapons, shortsword, 4 weapons
Armors
Tools disguise kit, smith’s tools, pan flute
Languages Common, Elvish, Sylvan

[ COMBAT ]

hp 45 ; HD 8d8
Init +2 ; Speed 45 ft.
AC 13 (without armor, Wis +0, Dex +2)
Quarterstaff . Melee : +5 (1d6+2 bludgeoning ; versatile (1d8))
Dart . Ranged : +5 (1d4+2 piercing ; finesse, thrown (range 20/60))

[ FEATURES & TRAITS ]

Unarmored Defense *
Martial Arts (1d6)
Ki (8 pts ; DC 11)
Unarmored Movement *
Path of the Kensei (3 Weapons)
Deflect Missiles (Hit -1d10 -10)
Slow Fall (Hit -40)
Extra Attack (+1 Atk/round)
Stunning Strike
One with the Blade
Ki-Empowered Strikes
Evasion
Stillness of Mind
Crusher
Weapon Master
Constructed Resilience
Sentry’s Rest
Integrated Protection *
Specialized Design *
All eyes on you

[ CHARACTER ]

Height Medium / 3.5 ft / 100 lb. ; Age 25 years
Eyes Gray ; Skin Metallic gray ; Hair None
Appearance Water is a small warforged creation, standing at about 3’6". Water’s natural form is disguised and coated in an attempt to keep their racial qualities on the downlow. They use a wig and long, baggy clothes along with make up to make themselves look as human as possible.

Personality traits I have my own ideas about what is and is not food, and I find the eating habits of those around me fascinating, confusing, or revolting.
Ideals I have much to learn from the kindly folk I meet along my way. (Good)
Bonds My freedom is my most precious possession. I’ll never let anyone take it from me again.
Flaws I have a weakness for the exotic beauty of the people of these lands.

Background Far Traveler (Wanderer)

@Zel

Zel

Zel

  • Fighter (Samurai) 15
  • Tiefling (m), Neutral
  • Mercenary Veteran

[ ABILITY SCORES ]

Str 16 (+3) Dex 12 (+1) Con 16 (+3) Int 9 (-1) Wis 6 (-2) Cha 12 (+1)

[ PROFICIENCIES ]

Proficiency Bonus +5
Saves Str +8, Con +8, Wis +3
Skills Athletics +8, Insight +3, Intimidation +6, Perception +3, Persuasion +6 (passive Perception 13)
Weapons simple weapons, martial weapons
Armors all armor, shields,
Tools dice set, vehicles (land)
Languages Common, Infernal

[ COMBAT ]

hp 169 ; HD 15d10
Init +1 ; Speed 30 ft.
AC 12 (leather 11, Dex +1)
Longsword . Melee : +8 (1d8+3 slashing ; versatile (1d10))
Longsword . Melee : +8 (1d8+3 slashing ; versatile (1d10))
Handaxe . Melee : +8 (1d6+3 slashing ; light, thrown (range 20/60))
Longbow . Ranged : +6 (1d8+1 piercing ; ammunition (range 150/600), heavy, two-handed)

[ SPELLS ]

Extra Spells thaumaturgy, hellish rebuke, darkness

[ FEATURES & TRAITS ]

Second Wind (1d10+15 hp/rest)
Fighting Style (Two-Weapon Fighting)
Action Surge (+1 action/rest)
Bonus Proficiency *
Fighting Spirit (15 hp temp)
Extra Attack (+2 Atk/round)
Elegant Courtier (-2)
Indominable (2/long rest)
Tireless Spirit
Rapid Strike
Tough
Dual Wielder
Savage Attacker
Darkvision (60 ft.)
Hellish Resistance (fire)
Infernal Legacy (darkness, hellish rebuke 1/long rest ; thaumaturgy at will)
Mercenary Life

[ CHARACTER ]

Height Medium / 6 ft / 200 lb. ; Age 28 years (apparent age 26)
Eyes Purple ; Skin Dark red ; Hair Pitch black
Appearance Zel is a muscular tiefling brandishing his two long swords. Both blades are attached to the back of his simple yet effective leather armor. His hair is short and his face has plenty of devilish charm. His skin is akin to that of dried blood, one probably even couldn’t tell if he’s been maimed.

Personality traits I’m always polite and respectful.
Ideals Live and Let Live. Ideals aren’t worth killing over or going to war for. (Neutral)
Bonds My honor is my life.
Flaws I’d rather eat my armor than admit when I’m wrong.

@Lamotta

Joey

Joey

  • Paladin (Oath of Conquest) 11
  • Bugbear (m), Neutral evil
  • Soldier

[ ABILITY SCORES ]

Str 18 (+4) Dex 9 (-1) Con 20 (+5) Int 8 (-1) Wis 9 (-1) Cha 16 (+3)

[ PROFICIENCIES ]

Proficiency Bonus +4
Saves Wis +3, Cha +7
Skills Athletics +8, Insight +3, Intimidation +7, Persuasion +7, Stealth +3 (passive Perception 9)
Weapons simple weapons, martial weapons
Armors all armor, shields,
Tools three-Dragon Ante set, vehicles (land)
Languages Common, Goblin

[ COMBAT ]

hp 107 ; HD 11d10
Init -1 ; Speed 30 ft.
AC 21 (plate 18, shield +2, Dex +0, Defense +1)
Battleaxe . Melee : +8 (1d8+4 slashing ; versatile (1d10))

[ SPELLS ]

Spellcasting Ability Charisma ; Spells Save DC 15 ; Spells Attack Bonus +7
Daily Spells to prepare 8 ; Slots 4 / 3 / 3
Favorite Spells

  • Lvl 1 : armor of agathys, command, bless, compelled duel, shield of faith, divine favor, wrathful smite, thunderous smite, searing smite, cure wounds, detect magic
  • Lvl 2 : hold person, spiritual weapon, aid, branding smite, lesser restoration, protection from poison, locate object, protection from poison, warding bond, zone of truth, magic weapon
  • Lvl 3 : bestow curse, fear, daylight, aura of vitality, remove curse, revivify, elemental weapon, create food and water, blinding smite, crusader’s mantle, dispel magic

[ FEATURES & TRAITS ]

Divine Sense (4/long rest)
Lay on Hands (55 hp)
Fighting Style (Defense)
Divine Smite (+xd8)
Divine Health
Oath Spells (armor of agathys, command, hold person, spiritual weapon, bestow curse, fear)
Channel Divinity (Conquering Presence & Guided Strike) (1/short rest)
Extra Attack (+1 Atk/round)
Aura of Protection (+3 ; 3 m)
Aura of Conquest
Aura of Courage (3 m)
Improved Divine Smite (+1d8 radiant)
Sentinel
Darkvision (60 ft.)
Fey Ancestry
Long-Limbed
Powerful Build
Sneaky *
Surprise Attack (+2d6)
Military Rank

[ CHARACTER ]

Height Medium / 7 ft / 300 lb. ; Age 30 years (apparent age 35)
Eyes Green ; Skin Brown fur ; Hair Brown
Appearance Joey is a heavily armored big bear, brandishing a mighty axe in one hand and a mighty shield in the other. His armor is damaged though only barely, scrapes and dents here and there.

Personality traits I can stare down a hell hound without flinching.
Ideals Might. In life as in war, the stronger force wins. (Evil)
Bonds I’ll never forget the crushing defeat my company suffered or the enemies who dealt it.
Flaws I have little respect for anyone who is not a proven warrior.

You rolled well Lamotta, second best roll of the night :fr: (Cryo got 4 6’s)
image

@sock

Sock

Sock

  • Wizard (Evocation) 9
  • Tabaxi (nb), Neutral good
  • Sage

[ ABILITY SCORES ]

Str 12 (+1) Dex 12 (+1) Con 12 (+1) Int 20 (+5) Wis 15 (+2) Cha 16 (+3)

[ PROFICIENCIES ]

Proficiency Bonus +4
Saves Int +9, Wis +6
Skills Arcana +9, History +9, Insight +6, Investigation +9, Perception +6, Stealth +5 (passive Perception 16)
Weapons dagger, dart, sling, quarterstaff, light crossbow
Armors
Tools
Languages Common, Elvish, Primordial, Sylvan

[ COMBAT ]

hp 46 ; HD 9d6
Init +1 ; Speed 30 ft.
AC 11 (without armor, Dex +1)
Dagger . Melee : +5 (1d4+1 piercing ; finesse, light, thrown (range 20/60))

[ SPELLS ]

Spellcasting Ability Intelligence ; Spells Save DC 17 ; Spells Attack Bonus +9
Daily Spells to prepare 14 ; Slots 4 / 3 / 3 / 3 / 1
Known Spells (4) / 8 / 4 / 4 / 4 / 2

  • Lvl 0 : toll the dead, fire bolt, chill touch, prestidigitation
  • Lvl 1 : mage armor, chromatic orb, disguise self, identify, comprehend languages, thunderwave, burning hands, ice knife
  • Lvl 2 : flaming sphere, misty step, tasha’s mind whip, scorching ray
  • Lvl 3 : dispel magic, lightning bolt, fireball, dispel magic
  • Lvl 4 : ice storm, storm sphere, raulothim’s psychic lance, evard’s black tentacles
  • Lvl 5 : cone of cold, cloudkill

[ FEATURES & TRAITS ]

Arcane Recovery
Evocation Savant
Sculpt Spells
Potent Cantrip
War Caster
Darkvision (60 ft.)
Climb (39 ft.)
Cat’s Claws (1d6+Str.mod slashing)
Cat’s Talent *
Feline Agility
Researcher

[ CHARACTER ]

Height Medium / 5.7 ft / 115 lb. ; Age 25 years
Eyes Cyan ; Skin White fur ; Hair White
Appearance Sock is a rather thin and lean tabaxi. Long dark brown, almost black, robes cover their figure. What little under clothing could break through varies widely in color, from greens to reds. Sock themselves has rather soft features one might not expect from the hardy tabaxi.

Personality traits I am horribly, horribly awkward in social situations.
Ideals Beauty. What is beautiful points us beyond itself toward what is true. (Good)
Bonds I’ve been searching my whole life for the answer to a certain question.
Flaws I overlook obvious solutions in favor of complicated ones.

Alright. I am taking a break now. My mind is hurting from all of this at this point. I’ll get to the rest of y’all some other time, either later tonight or tomorrow.

4 Likes

turn me into a creature once you’re back
i am here to cause you more pain
:+1: