boo
did I seriously get skipped
aw well can’t always be a winner
Shell_Seawing
Shell
- Sorcerer (Draconic Bloodline) 16 Warlock (Fathomless) 1
- Bronze Dragonborn (m), Chaotic good
- Sage
[ ABILITY SCORES ]
Str 12 (+1) Dex 18 (+4) Con 16 (+3) Int 16 (+3) Wis 8 (-1) Cha 20 (+5)
[ PROFICIENCIES ]
Proficiency Bonus +6
Saves Con +9, Cha +11
Skills Arcana +9, History +9, Insight +5, Intimidation +11, (passive Perception 9)
Weapons simple weapons
Armors light armor
Tools None
Languages Common, Elvish, Draconic, Deep Speech
[ COMBAT ]
hp 138; HD 16d6 | 1d8
Init +4 ; Speed 30 ft.
AC 17 (natural 13, Dex +4)
Dagger . Melee : +10 (1d4 piercing ; finesse, light, thrown (range 20/60))
Breath Weapon 5 by 30 ft. line (DC 17 Dex save) 5d6 lightning.
[ SPELLS ]
Spellcasting Ability Charisma ; Spells Save DC 19 ; Spells Attack Bonus +11
Slots 5 / 3 / 3 / 3 / 2 / 1 / 1 / 1
Known Spells (8) / 5 / 2 / 3 / 1 / 2 / 1 / 1 / 1
- Lvl 0 : Eldritch Blast, Mage Hand, Fire Bolt, Light, Mending, Minor Illusion, Mold Earth, Mind Sliver
- Lvl 1 : Thunderwave, Unseen Servant, Burning Hands, Shield, Detect Magic
- Lvl 2 : Invisibility, Knock
- Lvl 3 : Counterspell, Fireball, Haste
- Lvl 4 : Polymorph
- Lvl 5 : Hold Monster, Summon Draconic Spirit
- Lvl 6 : Investiture of Flame
- Lvl 7 : Plane Shift
- Lvl 8 : Incendiary Cloud
[ FEATURES & TRAITS ]
Breath Weapon
Damage Resistance (Lightning)
Spellcasting
Dragon Ancestor (Bronze)
Draconic Resilience
Pact Magic
Tentacle of the Deeps
Gift of the Sea (Swim 40 ft.)
Font of Magic (16 pts)
Metamagic (Quickened Spell, Subtle Spell, Transmuted Spell)
Elemental Affinity
Dragon Wings (30 ft. fly)
[ CHARACTER ]
Height Medium / 6’ 7" / 292 lb. ; Age 58 years (apparent age 34)
Eyes Molton Sapphire ; Skin Bronze scales ; Hair None
Appearance Bronze scales adorn his body and wings, towering over most people, he hunts for knowledge, often seen reading a book are delving into ancient structures. A bag of holding over his head seems to be his only possession besides his traveler clothes.
Personality traits I’m used to helping out those who aren’t as smart as I am, and I patiently explain anything and everything to others.
Ideals Nothing should fetter the infinite possibility inherent in all existence. (Chaotic)
Bonds I have an ancient text that holds terrible secrets that must not fall into the wrong hands.
Flaws I am easily distracted by the promise of information.
me
(i don’t play DnD)
heelo
my character is my pfp
Hadn’t gotten to you yet. I’m going in order so you’re soon. I work today so it’ll take a while before I can make anymore
I was gonna make you a monk lol
Magic dragon!
I want to see it when you do. Never really played a monk.
I’m curious what you’ll make me
Rlka
Rlka
- Wizard (Bladesinging) 16
- Tiefling (f), Chaotic good
- Entertainer
[ ABILITY SCORES ]
Str 10 (+0) Dex 16 (+3) Con 16 (+3) Int 18 (+4) Wis 13 (+1) Cha 15 (+2)
[ PROFICIENCIES ]
Proficiency Bonus +5
Saves Dex +8, Int +9, Wis +6
Skills Acrobatics +8, Arcana +9, Investigation +9, Performance +7 (passive Perception 11)
Weapons dagger, dart, sling, quarterstaff, light crossbow, longsword
Armors light armor
Tools disguise kit, viol
Languages Common, Infernal
[ COMBAT ]
hp 94 ; HD 16d6
Init +3 ; Speed 40 ft.
AC 13 (without armor, Dex +3)
Dagger . Melee : +8 (1d4+3 piercing ; finesse, light, thrown (range 20/60))
[ SPELLS ]
Spellcasting Ability Intelligence ; Spells Save DC 17 ; Spells Attack Bonus +9
Daily Spells to prepare 20 ; Slots 4 / 3 / 3 / 3 / 2 / 1 / 1 / 1
Known Spells (5) / 8 / 4 / 4 / 4 / 4 / 4 / 4 / 4
- Lvl 0 : booming blade, mage hand, minor illusion, fire bolt, gust
- Lvl 1 : tasha’s hideous laughter, burning hands, charm person, disguise self, magic missile, shield, ice knife, detect magic
- Lvl 2 : blur, suggestion, shadow blade, nathair’s mischief
- Lvl 3 : fireball, counterspell, dispel magic, thunder step
- Lvl 4 : greater invisibility, dimension door, raulothim’s psychic lance, arcane eye
- Lvl 5 : telekinesis, bigby’s hand, cone of cold, legend lore
- Lvl 6 : disintegrate, chain lightning, tasha’s otherworldly guise, mass suggestion
- Lvl 7 : reverse gravity, teleport, mordenkainen’s sword, draconic transformation
- Lvl 8 : maddening darkness, incendiary cloud, antimagic field, clone
Extra Spells thaumaturgy, hellish rebuke, darkness
[ FEATURES & TRAITS ]
Arcane Recovery
Training in War and Song *
Bladesong (5/long rest)
Extra Attack
Song of Defense
Song of Victory (+4)
Mobile
War Caster
Resilient (Dexterity) *
Darkvision (60 ft.)
Hellish Resistance (fire)
Infernal Legacy (darkness , hellish rebuke 1/long rest ; thaumaturgy at will)
By popular Demand
[ CHARACTER ]
Height Medium / 5.3 ft / 110 lb. ; Age 25 years (apparent age 24)
Eyes Red ; Skin White ; Hair Light blue
Appearance Rlka is a well kept female Tiefling wizard. She has milk-like skin and jet black horns with eyes of crimson. She often wears a black dress with an equally black beret. There are a few pieces of the attire that aren’t black but those are just the white laces used to hold the thing together. Aside from that there is also white head bands, it’s a pretty simple black and white look
Personality traits Nobody stays angry at me or around me for long, since I can defuse any amount of tension.
Ideals Creativily. The world is in need of new ideas and bold action. (Chaotic)
Bonds My instrument is my most treasured possession, and it reminds me of someone I love.
Flaws Despite my best efforts, I am unreliable to my friends.
Tetra
Tetra
- Fighter (Eldritch Knight) 15
- Fire genasi (m), Neutral good
- Sailor
[ ABILITY SCORES ]
Str 17 (+3) Dex 12 (+1) Con 14 (+2) Int 14 (+2) Wis 12 (+1) Cha 10 (+0)
[ PROFICIENCIES ]
Proficiency Bonus +5
Saves Str +8, Con +7
Skills Acrobatics +6, Athletics +8, Insight +6, Perception +6 (passive Perception 16)
Weapons simple weapons, martial weapons
Armors all armor, shields,
Tools navigator’s tools, vehicles (water)
Languages Common, Primordial
[ COMBAT ]
hp 119 ; HD 15d10
Init +1 ; Speed 30 ft.
AC 16 (half plate 15, Dex +1)
Longsword . Melee : +8 (1d8+3 slashing ; versatile (1d10))
Hand crossbow . Ranged : +6 (1d6+1 piercing ; ammunition (range 30/120), light, loading)
[ SPELLS ]
Spellcasting Ability Intelligence ; Spells Save DC 15 ; Spells Attack Bonus +7
Slots 4 / 3 / 2
Known Spells (3) / 4 / 4 / 2
- Lvl 0 : fire bolt, booming blade, prestidigitation
- Lvl 1 : magic missile, detect magic, ice knife, shield
- Lvl 2 : blur, misty step, shatter, maximilian’s earthen grasp
- Lvl 3 : dispel magic, counterspell
Extra Spells produce flame, burning hands, flame blade
[ FEATURES & TRAITS ]
Second Wind (1d10+15 hp/rest)
Fighting Style (Dueling)
Action Surge (+1 action/rest)
Spellcasting
Weapon Bond
Extra Attack (+2 Atk/round)
War Magic
Indominable (2/long rest)
Eldritch Strike
Arcane Charge
War Caster
Slasher
Medium Armor Master
Medium Weapon Master
Blood Magic
Darkvision (60 ft.)
Fire Resistance
Reach to the Blaze (flame blade, burning hands 1/long rest ; produce flame at will)
Ship’s Passage
[ CHARACTER ]
Height Medium / 6 ft / 205 lb. ; Age 29 years (apparent age 26)
Eyes Golden ; Skin Bright red ; Hair Orange
Appearance Tetra is a male fire Genasi. He is partially armored with bits and pieces of plated metal covering vital areas of his body while leaving other bits of his body relatively exposed though still covered by fine leather or linen. The Genasi has a rather strong, masculine, and some signs of war with scars placed all around their body.
Personality traits My friends know they can rely on me, no matter what.
Ideals Respect. The thing that keeps a ship together is mutual respect between captain and crew. (Good)
Bonds I’ll always remember my first ship.
Flaws My pride will probably lead to my destruction.
Mameo
Mameo
- Artificer (Armorer) 12
- Shadar-kai (m), Neutral
- Sage
[ ABILITY SCORES ]
Str 5 (-3) Dex 12 (+1) Con 16 (+3) Int 18 (+4) Wis 10 (+0) Cha 8 (-1)
[ PROFICIENCIES ]
Proficiency Bonus +4
Saves Con +7, Int +8
Skills Arcana +8, History +8, Investigation +8, Perception +4, Sleight of Hand +5 (passive Perception 14)
Weapons simple weapons
Armors light armor, medium armor, shields, , heavy armor
Tools thieves’ tools, tinker’s tools, carpenter’s tools, smith’s tools
Languages Common, Elvish, Abyssal, Deep speech
[ COMBAT ]
hp 93 ; HD 12d8
Init +1 ; Speed 30 ft.
AC 14 (chain shirt 13, Dex +1)
Dagger . Melee : +5 (1d4+1 piercing ; finesse, light, thrown (range 20/60))
[ SPELLS ]
Spellcasting Ability Intelligence ; Spells Save DC 16 ; Spells Attack Bonus +8
Daily Spells to prepare 10 ; Slots 4 / 3 / 3
Known Spells 3
- Lvl 0 : fire bolt, thunderclap, mending
Favorite Spells - Lvl 1 : magic missile, thunderwave, cure wounds, detect magic, disguise self, identify, catapult, sanctuary, feather fall, faerie fire, tasha’s caustic brew
- Lvl 2 : mirror image, shatter, lesser restoration, invisibility, web, blur, heat metal, enlarge/reduce, arcane lock, alter self, spider climb
- Lvl 3 : hypnotic pattern, lightning bolt, ashardalon’s stride, create food and water, dispel magic, fly, water walk, revivify, haste, glyph of warding, protection from energy
Extra Spells cause fear, misty step
[ FEATURES & TRAITS ]
Magical Tinkering
Infuse Item (8 infusions known, 4 infused items)
Tools of the Trade *
Armorer Spells (magic missile, thunderwave, mirror image, shatter, hypnotic pattern, lightning bolt)
Arcane Armor
Armor Model
The Right Tool for the job
Extra Attack
Tool Expertise
Flash of Genius
Armor Modifications
Magic Item Adept
Spell-Storing Item
Fey Touched (cause fear 1/long rest, misty step 1/long rest)
Medium Armor Master
Darkvision (60 ft.)
Blessing of the Raven Queen (30 ft.)
Fey Ancestry
Keen Senses *
Necrotic Resistance
Trance
Researcher
[ CHARACTER ]
Height Medium / 5.5 ft / 115 lb. ; Age 24 years (apparent age 19)
Eyes White ; Skin Light gray ; Hair Black
Appearance Mameo is a male Shadar-kai covered in magical chain armor. The black chains are tightly constrained against the Shadar-kai’s flesh; practically hard to tell where one starts and one ends. Mameo wears a cowl most of the time, the seemingly only piece of fabric his armor has.
Personality traits There’s nothing I like more than a good mystery.
Ideals Self-Improvement. The goal of a life of study is the betterment of oneself. (Any)
Bonds I sold my soul for knowledge. I hope to do great deeds and win it back.
Flaws Unlocking an ancient mystery is worth the price of a civilization.
Typ0
Typ0
- Wizard (Scribes) 11
- Human (feat) (m), Chaotic neutral
- Criminal
[ ABILITY SCORES ]
Str 10 (+0) Dex 12 (+1) Con 10 (+0) Int 17 (+3) Wis 14 (+2) Cha 14 (+2)
[ PROFICIENCIES ]
Proficiency Bonus +4
Saves Int +6, Wis +5
Skills Arcana +6, Deception +5, Investigation +6, Perception +5, Stealth +4 (passive Perception 15)
Weapons dagger, dart, sling, quarterstaff, light crossbow
Armors
Tools dice set, thieves’ tools
Languages Common, Elvish
[ COMBAT ]
hp 39 ; HD 11d6
Init +0 ; Speed 30 ft.
AC 10 (without armor, Dex +0)
Dagger . Melee : +4 (1d4 piercing ; finesse, light, thrown (range 20/60))
[ SPELLS ]
Spellcasting Ability Intelligence ; Spells Save DC 14 ; Spells Attack Bonus +6
Daily Spells to prepare 13 ; Slots 4 / 3 / 3 / 3 / 2 / 1
Known Spells (5) / 8 / 4 / 4 / 4 / 4 / 2
- Lvl 0 : shape water, message, shocking grasp, acid splash, frostbite
- Lvl 1 : burning hands, charm person, comprehend languages, catapult, find familiar, identify, shield, ray of sickness
- Lvl 2 : hold person, invisibility, misty step, tasha’s mind whip
- Lvl 3 : counterspell, fireball, fear, fly
- Lvl 4 : dimension door, raulothim’s psychic lance, fire shield, ice storm
- Lvl 5 : far step, cloudkill, telekinesis, geas
- Lvl 6 : disintegrate, flesh to stone
[ FEATURES & TRAITS ]
Arcane Recovery
Wizardly Quill
Awakened Spellbook
Manifest Mind
Master Scrivener (1/long rest)
Magic Initiate (Cleric : toll the dead , spare the dying at will, inflict wounds 1/long rest)
Magic Initiate (Wizard : chill touch , prestidigitation at will, magic missile 1/long rest)
Magic Initiate (Warlock : eldritch blast , frostbite at will, unseen servant 1/long rest)
Criminal Contact
[ CHARACTER ]
Height Medium / 5.6 ft / 140 lb. ; Age 19 years
Eyes Brown ; Skin Light ; Hair Brown
Appearance Typ0 is a rather standard looking wizard, almost too average. A brown coat with dark and somewhat tattered clothes underneath. The only out of the ordinary attire on Sandal is a pretty shiny helmet and the jacket itself. On the back of the jacket is a few digits “1/1000000”. The helmet offers little protection, practically negligible.
Personality traits I don’t pay attention to the risks in a situation. Never tell me the odds.
Ideals Freedom. Chains are meant to be broken, as are those who would forge them. (Chaotic)
Bonds I’m guilty of a terrible crime. I hope I can redeem myself for it.
Flaws When faced with a choice between money and my friends, I usually choose the money.
Maple
Maple
- Monk (Way of the Astral Self) 16
- Air genasi (m), Neutral good
- Entertainer
[ ABILITY SCORES ]
Str 11 (+0) Dex 18 (+4) Con 18 (+4) Int 14 (+2) Wis 16 (+3) Cha 14 (+2)
[ PROFICIENCIES ]
Proficiency Bonus +5
Saves Str +5, Dex +9, Con +9, Int +7, Wis +8, Cha +7
Skills Acrobatics +14, Athletics +5, Performance +7, Stealth +9, Survival +8 (passive Perception 13)
Weapons simple weapons, shortsword
Armors
Tools cook’s utensils, disguise kit, pan flute
Languages Common, Primordial
[ COMBAT ]
hp 152 ; HD 16d8
Init +4 ; Speed 70 ft.
AC 17 (without armor, Wis +3, Dex +4)
Quarterstaff . Melee : +9 (1d6+4 bludgeoning ; versatile (1d8))
Dart . Ranged : +9 (1d4+4 piercing ; finesse, thrown (range 20/60))
[ SPELLS ]
Extra Spells shocking grasp, feather fall, levitate
[ FEATURES & TRAITS ]
Unarmored Defense *
Martial Arts (1d8)
Ki (16 pts ; DC 16)
Arms of the Astral Self
Deflect Missiles (Hit -1d10 -20)
Slow Fall (Hit -80)
Extra Attack (+1 Atk/round)
Stunning Strike
Visage of the Astral Self
Ki-Empowered Strikes
Evasion
Stillness of Mind
Unarmored Movement improvement *
Purity of Body
Body of the Astral Self
Tongue of the Sun and Moon
Diamond Soul *
Timeless Body
Mobile
Crusher
Skill Expert (Acrobatics) *
Darkvision (60 ft.)
Unending Breath
Lightning Resistance
Mingle with the Wind (levitate, feather fall 1/long rest ; shocking grasp at will)
By popular Demand
[ CHARACTER ]
Height Medium / 5.8 ft / 160 lb. ; Age 22 years (apparent age 21)
Eyes Orange ; Skin Light blue ; Hair White
Appearance Maple is a well built air Genasi. He has a lean and toned figure. Very well balanced and free of any blemishes. The monk wears a simple and loose white robe that seems to seamlessly flow with the wind itself.
Personality traits I know a story relevant to almost every situation.
Ideals People. I like seeing the smiles on people’s faces when I perform. That’s all that matters. (Neutral)
Bonds I would do anything for the other members of my old troupe.
Flaws I’m a sucker for a pretty face.
I’ll get to the others later approaching 3 hours at this
thank you so much!! the information you gave me was perfect!! i love the amount of details you added onto it, its so good.
Por favor
oh I forgot this still exists
me too
lock/key
Thank the site I use.
Literally copy and pasting information from there onto here. Actually typing that out would suck so much.
All I did was skim through my mind and your various profiles (forums/roblox) to find what info to use. Based your look/race off of your Roblox avatar. Somewhat class too since you got a sword in there and I know Wizard had a somewhat martial subclass. Know you got a lot of OCs with a lot of magics so I figured that wizard subclass was a good bet.
also if you want it I got all the characters (except for sock’s cause I forgot to save it before closing the page) on standby. If you ever wanna use them or smth I can just get you that.
yess i love it! thank you!! i was wondering where you got the beret from and literally just realized my rbx character was wearing one lol! forgor
ye what was the site you used? it seems like something id use out of boredom in the future, prolly after i get out of this MBTI addiction i got