also got an idea for a trick boss class, being the ringmaster of a circus
ooh perfect what you gonna name it
we have a few boss class entities already if you need context
For now i’ll have his name just as “The Ringmaster” but since you have a carnival map maybe he can be called Dullahan
no dullahan is the name of the headless horseman entity in mythology
(this is why he’s an event exclusive entity)
ah i see
yup
added some more light source items, and theres probably gonna be some more as well
also added bear traps to stunning items
add EMPS and the guiding sage
also add maybe some kind of frequency generator that stuns beast class monsters
also
how would you rate the overall concept of this game?
1 being “wow this is shit lol xd”
10 being “the arcane odyssey”
8/10, good concept, all you need is some good animating/modelling
the watchers do take like 5 seconds to arm, and when one would spot you, it takes like 3 seconds for it to start to entangle you, which just slows you down until you shake it off, stunning the spotlight.
maybe add in some kinda bat item that lets you hit the smaller entities like baseball, stunning/ killing them?
definitely adding more gear that can directly attack enemies
Just lower the monster damage then, idk why you would want to have 1000 HP instead of 100 like most games
ayo cryonical has appeared
what he gonna do
anyways
idk I prefer 1k over 100 idk why nobody likes that
It just seems kind of strange and unnecessary to add an extra zero for no reason.
okay
not changing that
Alright ig? Do what you want
okay cool
added a weapons tab where you can view certain types of items
now will add all the passive npcs
(changed the one for easter egg)