what quirks do you recommend on a shotgun?
its been several months since I’ve played and I have since forgotten like 99% of the modifiers I used lol.
i also haven’t played the game for half a year because of my AO addiction
d2b, or mantlecore depths
the way people in the community call regions is with d (standing for dungeon) followed by the region’s number in terms of order, such as how midnight lounge would be d4
alternate regions, like the shallows, are called d1b and so on, since they’re alternative parts.
d2b is a region unlocked through finding something on the giant robot in d5
all you need for the ultimate room clearer is a railgun sniper as a base with at least 3 open quirk slots
what do you put into them?
Autoshot, Ghastly and Smart Shot.
Now, why Autoshot? So that it fires itself automatically.
Why Ghastly? So that when it of course kills a basic enemy, you get more railgun shots.
Why Smart Shot? So that Ghastly can aim one of it’s projectiles (Autoshot makes one of the projectiles always aimed at an enemy)
Combine that and you have a funny gun, but not as fun as a gun with Beam and quirks like ghastly, smart shot, artillery and other such quirks, nor as funny as the Dante-451
And if you’re wondering what the Dante-451 is, let’s just say, many, many bullets.
Since sno day event is here, i could try to get a blower sniper rifle with pity (hopefully)
Do you think i should run greedy instead of frivolous? from what i can tell…fifty stacks would equal 50% damage if you have 1%, while it would be double damage with 2% modifier.
(i just now joined the sno day event and my fps went from 60 to 1 as soon as i went to the event menu, amazing.)
greedy is far better than frivolous as it at least lasts forever, plus a 100% additive aint bad provided you get a buncha money