[V1.16 VOTE] Arcane Odyssey Build Survey

no wonder why warrior is so weak, ive expected warrior to be good so explains why it seemed so weak, bc it lose the buffs that would had make it good and not outclass by any other build

1 Like

warrior is not weak

ya the dmg looks nice till u deal half of it or 21 dmg, i once again dont know how u guys struggle with the most predictable class

“the most predictable class” ok bro, whatever. Warrior isn’t weak, and none of your trash takes are ever gonna convince me otherwise.

i already know that my take wont convince anyone

v1.14

Build (Most Used)
  • Savant :white_circle::white_circle:
  • Paladin :green_circle::large_blue_circle:
  • Juggernaut :green_circle::red_circle:
  • Knight :green_circle::yellow_circle:
  • Mage :large_blue_circle::large_blue_circle:
  • Berserker :red_circle::red_circle:
  • Warrior :yellow_circle::yellow_circle:
  • Warlock :large_blue_circle::red_circle:
  • Conjurer :large_blue_circle::yellow_circle:
  • Warlord :red_circle::yellow_circle:
0 voters
1st Magic
  • Acid :acid_magic_var1:
  • Water :water_magic_var1:
  • Fire :fire_magic:
  • Earth :earth_magic_var1:
  • Ice :ice_magic_var1:
  • Lightning :lightning_magic_var1:
  • Magma :magma_magic:
  • Wood :wood_magic_var1:
  • Light :light_magic_var1:
  • Wind :wind_magic_var1:
  • Shadow :shadow_magic:
  • Metal :iron_magic_var1:
  • Poison :poison_magic_var1:
  • Plasma :plasma_magic_var1:
  • Sand :sand_magic_var1:
  • Glass :glass_magic:
  • Crystal :crystal_magic_var1:
  • Snow :snow_magic:
  • Explosion :explosion_magic:
  • Ash :ash_magic:
0 voters
2nd Magic
  • Acid :acid_magic_var1:
  • Water :water_magic_var1:
  • Fire :fire_magic:
  • Earth :earth_magic_var1:
  • Ice :ice_magic_var1:
  • Lightning :lightning_magic_var1:
  • Magma :magma_magic:
  • Wood :wood_magic_var1:
  • Light :light_magic_var1:
  • Wind :wind_magic_var1:
  • Shadow :shadow_magic:
  • Metal :iron_magic_var1:
  • Poison :poison_magic_var1:
  • Plasma :plasma_magic_var1:
  • Sand :sand_magic_var1:
  • Glass :glass_magic:
  • Crystal :crystal_magic_var1:
  • Snow :snow_magic:
  • Explosion :explosion_magic:
  • Ash :ash_magic:
0 voters
1st Fighting-Style
  • Basic :facepunch:
  • Boxing :boxing_glove:
  • Cannon :black_circle:
  • Iron Leg :mechanical_leg:
  • Thermo :thermometer:
  • Sailor :sailboat:
0 voters
2nd Fighting-Style
  • Basic :facepunch:
  • Boxing :boxing_glove:
  • Cannon :black_circle:
  • Iron Leg :mechanical_leg:
  • Thermo :thermometer:
  • Sailor :sailboat:
0 voters
Weapons
(SELECT EVERYTHING YOU *USE*)
  • Claws/Silent Bladesimage
  • Dagger image
  • Sunken Sword/Sword/Cutlass image
  • Dual Swords/Scimitars image
  • Rapier/Lance image
  • Katana/Sabre image
  • Greatsword image
  • Triasta/Spear/Trident image
  • Staff image
  • Halberd image
  • Greataxe image
  • Vindicator image
  • Greathammer/Greatclub image
  • Hammer/Morningstar/Club image
  • Axe image
  • Shield image
  • Stormcaller/Regular Bow image
  • Flintlock image
  • Dual Flintlocks image
  • Musket image
0 voters

Stats (Choose Closest Values Based Off Your "Main" Loadout)

Power
  • 0
  • 20
  • 40
  • 60
  • 80
  • 100
  • 120
  • 140
  • 160
  • 180
  • 200
  • 220
  • 240
  • 260
0 voters
Defense
  • 0
  • 200
  • 400
  • 600
  • 800
  • 1000
  • 1200
  • 1400
  • 1600
  • 1800
  • 2000
  • 2200
  • 2400
  • 2600
0 voters
Attack Speed
  • 0
  • 40
  • 80
  • 120
  • 160
  • 200
  • 240
  • 280
  • 320
  • 360
  • 400
  • 440
0 voters
Attack Size
  • 0
  • 40
  • 80
  • 120
  • 160
  • 200
  • 240
  • 280
  • 320
  • 360
  • 400
  • 440
0 voters
Agility
  • 0
  • 40
  • 80
  • 120
  • 160
  • 200
  • 240
  • 280
  • 320
  • 360
  • 400
  • 440
0 voters
Intensity
  • 0
  • 40
  • 80
  • 120
  • 160
  • 200
  • 240
  • 280
  • 320
  • 360
  • 400
  • 440
0 voters
Drawback
  • 0
  • 1
  • 2
  • 3
  • 4
  • 5
  • 6
  • 7
  • 8
  • 9
  • 10
  • 11
  • 12
  • 13
  • 14
  • 15
0 voters
Insanity
  • 0
  • 1
  • 2
  • 3
  • 4
  • 5
0 voters
Warding
  • 0
  • 1
  • 2
  • 3
  • 4
  • 5
0 voters

Return to Top

1 Like

Capture
perfectly balance, as all things should be

3 Likes

nope.

every other stats have 80+ on average while intensity hace like 17 :skull:

1 Like

Cause it’s shit and niche

hopefully the proposed rework go through, that sht needs a buff/change

nah mage is defiantly higher

f*ck m#ge

savant is it

what’s the rework?

showing averages doesn’t really provide a great picture of the kind of builds people are actually running

sounds cool, i wonder effective the stun effect duration affects frozen

Please I beg you guys, buff the uncommon atlantean weapons. They should be consistent with the other three that are rare with all skills and a unique attribute, why are six of them uncommon with only 3 skills with nothing unique given to them.

This hurts most of them as of right now, but it will also hurt them much later on when other weapons get third skills and the level cap increases, as they become useless in comparison to others.

(Side note: siren bow should also become rare with all skills available as well, but it already has a pretty unique attribute already)

1 Like