Various substances that would be cool lost/ancient magics

Alcohol magic. This is something that I genuinely want to get added to the game whenever lost and ancient magics get added. It obviously wouldn’t actually be called “alcohol” because roblox wouldn’t allow that, but it’s name doesn’t matter. What’s important is how it would function. It would not only cause people you hit with it to become drunk, but it would also be flammable.

Sodium magic. In spite of sodium being a metal, this would do much less damage than metal magic, as sodium is extremely malleable (like clay levels of malleable). It would be extremely reactive, exploding or catching fire when touching water. It would also be flammable. When on fire, or clashing with fire magic, the fire would turn yellow.

Mercury/Quicksilver/Liquid Starlight magic. This would be a liquid magic, that also creates small clouds of mercury vapor where it lands. This magic would inflict players with the poisoned effect.

If you have any ideas for other real substances that would make cool lost/ancient magics, please tell me.

Alcohol shouldn’t be a magic, it should be a spirit weapon instead.

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dionysus’s blessed tincture

blood magic, mutation of water/metal/plasma

plasma because
1-blood had plasma (diff kind but funny)
2-the blood is hot

gives coagulation debuff on hit
lasts 10 seconds, as it progresses the affected person gets 2% slower every second, when it wears off speed returns to normal

add pilgrammed magic
image
applies the “bad update schedule” effect that works as a stronger slowness stacking 10% up to 5 times
has 1.5x speed, 1.0x size, and 0.75x damage, but if parried, will deal a slight amount of damage to the user

Neutronium magic where the gimmick helps with zoning entire areas.

Neutronium Magic:
Tier: Ancient
Description: Immensely dense but slow magic. Upon a spell ending (logic for spell type differs), will linger as an orb of Neutronium that draws crushes targets/projectiles within range. Drawing them towards the center, and upon making contact will explode dealing massive damage. Enough spells colliding with the orb will also destroy it.

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