Vine Style | Fighting Style Concept (W/ animations!)

Vine Style | Fighting Style Concept (W/ animations!)
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How :frowning:

At first I thought it said wine style and players would get drunk on wine similar to sailorfist sea water :rofl:. Anyway, this is a very in depth suggestion and I think it would be a cool inclusion into the game. Any new fighting style would be great honestly. However, I would not want to fight this myself. Balance could be very tricky with this.

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Well I mean AO is based off of Mythology so Dionysus isnt too far off lmao

Yeah after thinking about it for a bit, a wine fighting style would honestly make sense. Could be a meme build for the funnies

Considering how rare plant-based abilities seem to be in these types of games (wood barely counts), I am massively loving the potential of a fighting style that uses vines.

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Thanks!

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AO Garden Warfare II all heat based magics should do X2 damage to this or have some advantage over this

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like clash rates?

heat magics cause the vines to wane faster

A great breakdown of everything that will go into it and even provides some illustration like how the fighting style animation looks. It gives great detail on how it will work and act, so clear that it is very easy to imagine it appearing in game. I really hope this makes it into the Nimbus Sea because the fighting styles I have ran with so far have been either polar opposites or equals. This will provide a nice medium range option. Well done.

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Thank you! I’ve noticed that a lot of the fighting styles had either a similar concept or a simple gimmick that makes them kind of similar, like resource bars. I wanted to do something different :slight_smile:

Shiit I need to finish modelling a cat for the other suggestions

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almost done, need to rig

Vine style with purple or red magic would look like wine tbf, could do that lol

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